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Oct 28

SEAL: Synergistic Co-Evolution of Agents and Learning Environments

Large Language Model (LLM) agents are increasingly improved through interaction, yet most self-evolution methods adapt either the policy or the learning environment in isolation. We identify this structural gap as Agent-Environment Misalignment: the agent's capability frontier changes during training, while the environment that provides supervision remains static or only weakly coupled to the agent's revealed failures. We propose SEAL, a closed-loop co-evolution framework for interactive tool-use agents. SEAL collects on-policy trajectories under executable verification, diagnoses failed rollouts into turn-level failure labels, and uses these diagnoses as a shared signal for both environment-side adaptation and model-side policy optimization. The environment evolves its training-time learning interface by exposing clearer tool affordance cues, constraint information, and recovery-oriented feedback, while the policy is updated with diagnosis-guided advantage reweighting. Extensive experiments across in-distribution and out-of-distribution multi-turn tool-use evaluations show that SEAL improves low-resource agent learning: with only 400 training samples, it yields +8.25 to +26.25 average-point gains across three backbones and exhibits positive out-of-distribution transfer. These results demonstrate the value of jointly adapting the learner and its training-time learning substrate for robust self-improving LLM agents.

ExecVerify: White-Box RL with Verifiable Stepwise Rewards for Code Execution Reasoning

Code LLMs still struggle with code execution reasoning, especially in smaller models. Existing methods rely on supervised fine-tuning (SFT) with teacher-generated explanations, primarily in two forms: (1) input-output (I/O) prediction chains and (2) natural-language descriptions of execution traces. However, intermediate execution steps cannot be explicitly verified during SFT, so the training objective can reduce to merely matching teacher explanations. Moreover, training data is typically collected without explicit control over task difficulty. We introduce ExecVerify, which goes beyond text imitation by incorporating verifiable white-box rewards derived from execution traces, including next-statement prediction and variable value/type prediction. Our work first builds a dataset with multiple difficulty levels via constraint-based program synthesis. Then, we apply reinforcement learning (RL) to reward correct answers about both intermediate execution steps and final outputs, aligning the training objective with semantic correctness at each execution step. Finally, we adopt a two-stage training pipeline that first enhances execution reasoning and then transfers to code generation. Experiments demonstrate that a 7B model trained with ExecVerify achieves performance comparable to 32B models on code reasoning benchmarks and improves pass@1 by up to 5.9\% on code generation tasks over strong post-training baselines.

  • 7 authors
·
Mar 10

Game2Real-Bench: Do Toy Games Reveal and Transfer to Real-World Visual Reasoning?

Visual reasoning is an important capability for vision-language models (VLMs) to understand visual evidence, spatial structure, constraints, and state changes. Existing evaluations mainly rely on real-world data or procedurally generated tasks. Real-world data preserve natural complexity, while procedural games provide controllable generation and verifiable solutions. However, it remains unclear whether abilities measured in toy games correspond to real-world visual reasoning and whether game examples can support transfer. We introduce Game2Real-Bench, a benchmark that studies these connections across four capability groups, including fine-grained perception, spatial reasoning, constraint reasoning, and sequential planning. We construct 1,000 procedurally generated game samples with executable verification and curate 400 real-world samples aligned by shared reasoning requirements rather than visual similarity. We evaluate 25 representative VLMs and observe strong game-to-real consistency, with Pearson and Spearman correlations of 0.935. We further study one-shot game-to-real transfer on four models. Constraint reasoning improves for several models, while fine-grained perception declines with game demonstrations. We also construct Game2Real-Dataset with nearly 24K verified game samples across 18 tasks and 65 QA families. Our benchmark, dataset, and code are available at https://github.com/QingAnLiu/Game2Real-Bench.

  • 9 authors
·
Oct 12 2

CLI-Universe: Towards Verifiable Task Synthesis Engine for Terminal Agents

While recent LLM-based terminal agents have demonstrated promising capabilities, the scarcity of high-quality, executable training data remains a critical bottleneck. Existing synthesis pipelines typically scale by retrofitting surface-level artifacts into tasks, frequently yielding ambiguous instructions, shallow execution paths, and brittle tests that provide weak learning signals. To overcome this, we introduce CLI-Universe, a principled synthesis engine that constructs terminal-agent tasks. CLI-Universe generates candidate tasks by sampling combinations across a multi-dimensional capability taxonomy (domain, skill type, capability, and engineering pillar), then grounds each candidate through evidence-guided deep research over real-world technical materials. To ensure rigorous supervision, validated blueprints are instantiated into Dockerized environments and subjected to a multi-stage executable verification pipeline featuring rubric-gated test construction, hint-conditional filtering, and strict fail-to-pass checking. Across the full pipeline, from candidate generation to verification, approximately two-thirds of candidates are discarded, retaining only those that are genuine, verifiable, and non-trivially challenging. To validate our framework, we instantiate a highly distilled dataset of 6,000 trajectories called CLI-Universe-6K. Remarkably, fine-tuning Qwen3-32B on CLI-Universe-6K achieves 33.4% on Terminal-Bench 2.0. This sets a new state-of-the-art for models trained on open-source data at or below 32B parameters, and outperforms several models an order of magnitude larger, demonstrating the profound data efficiency of structured, high-fidelity synthesis.

NJU-LINK NJU-LINK Lab
·
Jun 21 2

PolyWorkBench: Benchmarking Multilingual Long-Horizon LLM Agents

Large language model (LLM) agents have shown strong performance in long-horizon tasks that require planning, tool use, and interaction with external environments. However, most existing benchmarks implicitly assume a monolingual setting, where the entire execution process, including reasoning, tool invocation, and output generation, is conducted within a single language. In contrast, real-world applications often involve multilingual inputs and outputs within a unified workflow, yet the interaction between multilinguality and agentic execution remains underexplored. In this work, we introduce PolyWorkBench, a benchmark for evaluating LLM agents on multilingual long-horizon workplace workflows. PolyWorkBench consists of 67 tasks across five domains, including commerce, knowledge work, legal analysis, localization, and manufacturing, where agents must process heterogeneous multilingual inputs, perform iterative reasoning, invoke external tools, and produce structured outputs. To enable comprehensive evaluation, we propose a hybrid framework that combines structural grading, executable verification, and LLM-based semantic assessment. This design allows us to capture both functional correctness and linguistic consistency across complex workflows. Empirical results show that state-of-the-art LLM agents suffer significant performance degradation in multilingual workflow settings compared to monolingual counterparts. Our analysis suggests that multilinguality introduces compounding effects across reasoning and execution steps, highlighting the importance of jointly modeling language variation and procedural decision-making in agent evaluation.

  • 8 authors
·
Jul 8

SyncMind: Measuring Agent Out-of-Sync Recovery in Collaborative Software Engineering

Software engineering (SE) is increasingly collaborative, with developers working together on shared complex codebases. Effective collaboration in shared environments requires participants -- whether humans or AI agents -- to stay on the same page as their environment evolves. When a collaborator's understanding diverges from the current state -- what we term the out-of-sync challenge -- the collaborator's actions may fail, leading to integration issues. In this work, we introduce SyncMind, a framework that systematically defines the out-of-sync problem faced by large language model (LLM) agents in collaborative software engineering (CSE). Based on SyncMind, we create SyncBench, a benchmark featuring 24,332 instances of agent out-of-sync scenarios in real-world CSE derived from 21 popular GitHub repositories with executable verification tests. Experiments on SyncBench uncover critical insights into existing LLM agents' capabilities and limitations. Besides substantial performance gaps among agents (from Llama-3.1 agent <= 3.33% to Claude-3.5-Sonnet >= 28.18%), their consistently low collaboration willingness (<= 4.86%) suggests fundamental limitations of existing LLM in CSE. However, when collaboration occurs, it positively correlates with out-of-sync recovery success. Minimal performance differences in agents' resource-aware out-of-sync recoveries further reveal their significant lack of resource awareness and adaptability, shedding light on future resource-efficient collaborative systems. Code and data are openly available on our project website: https://xhguo7.github.io/SyncMind/.

  • 7 authors
·
Jun 8, 2025

CoSPlay: Cooperative Self-Play at Test-Time with Self-Generated Code and Unit Test

Recently, Reinforcement Learning with Verifiable Rewards (RLVR) and Test-Time Scaling (TTS) have advanced LLM code generation through executable verification. Yet Ground-Truth Unit Tests (GT UTs) remain a bottleneck: SOTA RLVR methods require them for costly training, while existing TTS methods lose competitiveness without them. This motivates GT-free TTS, where existing methods directly use self-generated UTs to refine and select code candidates. Yet such UTs are often noisy or spuriously coupled with wrong code, and UT quality in turn cannot be validated without reliable code. The key challenge is therefore to jointly improve both. To this end, we present CoSPlay, a GT-free, training-free framework that jointly improves codes and UTs through cooperative self-play. It first explores diverse solution ideas and identifies their potential failure modes to produce discriminative UT ideas. It then uses bidirectional pass-count signals from the Code-UT execution matrix to iteratively prune or fix weak codes and refresh or replace unreliable UTs, letting the two pools co-evolve. Finally, when multiple codes remain tied at the highest pass count, it picks the final code from the largest output-consensus cluster, since correct codes agree on the same inputs while wrong codes diverge. Experiments on four challenging benchmarks show that CoSPlay on Qwen2.5-7B-Instruct improves average BoN from 22.1% to 33.2% and UT accuracy from 14.6% to 78.3%, matching or surpassing the RLVR model CURE-7B. When applied to CURE-7B, it further improves BoN by 5.7%. CoSPlay also generalizes across diverse backbones and outperforms GT-free TTS baselines under comparable token budgets, with continued gains as the budget scales up. These results suggest a scalable inference strategy for competitive code generation without any GT data.

sanae-ai-lab Sanae AI Lab
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May 21 3

SEAD: A State-Based Perspective on Attack and Defense in Tool-Using Agents

Language-model agents increasingly use tools to act on external systems. Earlier actions can alter files, permissions, database records, or other state, making a later routine-looking action harmful. Yet the visible interaction may not reveal the underlying state needed to assess that action. We formulate attack and defense as partially observed state control in SEAD, deriving their design requirements from this shared execution process. Because attackers supply instructions while the target chooses concrete actions, DART decomposes harmful goals into locally plausible steps and uses feedback from actual tool execution to guide trajectory search. The defender must decide before execution with incomplete state evidence. SAGE can therefore investigate relevant state through read-only queries before allowing or blocking each action, including those proposed after a block. We construct an environment-verifiable dataset integrating controlled initial states, replayable tool environments, and task-specific executable checks. Across four target models, DART improves semantic attack success by 18.8--35.9 percentage points over the competing baseline, with consistent gains under executable verification. On recorded trajectories, SAGE preserves 95.79% of benign trajectories while intercepting 92.73% of harmful paths by the harm-enabling boundary. In online attack-defense evaluation, it reduces DART's executable attack success from 48.0% to 4.0%. SAGE remains effective across four attack methods and generalizes to out-of-domain environments. Our code and data is available at https://github.com/EverywhereSafety/SEAD.

  • 4 authors
·
Sep 27 3

Effective Strategies for Asynchronous Software Engineering Agents

AI agents have become increasingly capable at isolated software engineering (SWE) tasks such as resolving issues on Github. Yet long-horizon tasks involving multiple interdependent subtasks still pose challenges both with respect to accuracy, and with respect to timely completion. A natural approach to solving these long-horizon tasks in a timely manner is asynchronous multi-agent collaboration, where multiple agents work on different parts of the task at the same time. But effective application of multi-agent systems has proven surprisingly difficult: concurrent edits by multiple agents interfere with each other, dependencies are difficult to synchronize, and combining partial progress into a coherent whole is challenging. On the other hand, human developers have long relied on mature collaboration infrastructure to manage these challenges in large software projects. Inspired by these collaboration primitives, we introduce Centralized Asynchronous Isolated Delegation (CAID), a structured multi-agent coordination paradigm grounded in three core SWE primitives: centralized task delegation, asynchronous execution, and isolated workspaces. CAID constructs dependency-aware task plans through a central manager, executes subtasks concurrently in isolated workspaces, and consolidates progress via structured integration with executable test-based verification. In empirical evaluation, we find that CAID improves accuracy over single-agent baselines by 26.7% absolute on paper reproduction tasks (PaperBench) and 14.3% on Python library development tasks (Commit0). Through systematic analysis, we find that branch-and-merge is a central coordination mechanism for multi-agent collaboration, and that SWE primitives such as git worktree, git commit, and git merge enable it to be realized in a reliable and executable manner.

  • 2 authors
·
Mar 22 1

Grounded Skill Synthesis from Code at Scale for Agentic Intelligence

Reusable skills give agents transferable procedural knowledge, making scalable acquisition essential for extending agents beyond prior experience. Existing methods face two limitations: trajectory-based synthesis requires interactions with specific environments, while document-derived skills may lack executable evidence and verification. Source code offers a complementary path: it requires no prior agent experience yet provides executable evidence for grounding abstractions. We present Code2Skill, a fully automated pipeline that transforms selected code units into implementation-anchored records of atomic operations, composite workflows, and recurring patterns, then verifies each record through source-body-blind reconstruction and source-aware comparison. Applied to 19,769 popular, actively maintained GitHub repositories, Code2Skill produces CodeSkillBank, a grounded bank of 1,006,822 accepted records with workflow, boundary, provenance, and source-evidence metadata. Across 72 protocol-matched evaluations covering nine model settings and eight benchmarks, models augmented with retrieved CodeSkillBank skills improve by 11.7% on average over matched baselines and outperform them in 57 cases. Under a unified downstream interface, Code2Skill also outperforms trajectory-derived skill banks on all seven shared benchmarks, showing that repository-derived skills can provide useful procedural knowledge before agents accumulate sufficient interaction experience. Skills synthesized from tested AI-generated code achieve a 93.50% pass rate, compared with 93.00% for human-written code, providing initial evidence that the pipeline can expand with the growing volume of AI-generated software. Overall, Code2Skill transforms procedural knowledge embedded in repositories into grounded, verifiable, and transferable agent skills.

NOVA: A Verification-Aware Agent Harness for Architecture Evolution in Industrial Recommender Systems

Industrial advertising recommender systems are continually improved through architecture modifications, yet production iteration remains expert-intensive because coordinated changes to model topology, feature configuration, and interaction modules must satisfy strict interface, resource, and serving constraints. AutoML is limited to predefined search spaces, while generic coding agents verify runnability rather than recommender-specific semantic validity. Executable candidates may therefore violate architectural contracts, while the lack of structured reuse of semantic diagnostics and evaluation outcomes can lead to repeated invalid or ineffective modifications. We present NOVA, a verification-aware agent harness that organizes production architecture modification as multi-round search over concrete implementations within a fixed evaluation budget. At each round, NOVA generates multiple candidates under production constraints, rejects semantic violations, and ranks the valid survivors for local testing and offline evaluation. Across rounds, trajectory memory synthesizes semantic diagnostics, local-test outcomes, and offline metric changes into modification directions and forbidden patterns that guide subsequent search. Under the same maximum offline-evaluation budget for automated methods, NOVA achieves the highest effective pass rate, reaching 53.3% on ScaleUp and 51.7% on Literature-to-Production tasks. In a production A/B test covering 5% of traffic in an advertising system serving over one billion users, the selected Literature-to-Production candidate yields GMV gains of +1.25%, +1.70%, and +2.02% across three major pCVR objectives, with corresponding relative reductions in absolute pCVR bias of 58.8%, 66.7%, and 37.3%, respectively.

  • 19 authors
·
Jul 27

Intervention anchors and scientific verification in synthetic vascular predictive representations

Complete orthogonal predictive coordinates do not by themselves bind a latent direction to a named intervention. We present a mathematical and synthetic audit motivated by vascular device-vessel suitcordance. Capacity-matched least-squares predictors were exactly equivalent under complete fixed output transforms, whereas an anchor-only observer recovered interpretations only within the span of known perturbation signatures. Six three-dimensional configurations across 64 seeds gave a maximum paired prediction discrepancy of 6.7e-15 but a median untransported edit error of 1.513. Coordinate transport removed that error. Noisy and weak anchors constrained calibration stability, and changing the representation basis required recalibration or verified transport. Across 256 additional fits in dimensions 3-24, prediction equivalence persisted within 4.0e-15. We then evaluated nine deliberate runnable fault classes across 64 seeds. All 576 faulty executions completed, but each violated at least one reconstruction, prediction, delivered-edit or scope contract; all 320 valid control records passed. Repeating a faulty implementation gave exact self-agreement despite error against the separately computed simulator expectation. For one omitted-direction defect, probe coverage followed its analytic law, and rank-aware abstention protected unsupported interpretations. Scalar-noise experiments exposed both missed weak faults and excessive rejection under narrow relative tolerances. These controls provide an executable separation of prediction, semantic support and scientific acceptance. They are synthetic numerical audits, not clinical validation, neural JEPA-Anything replication, agent learning or patient treatment-effect estimation.

  • 7 authors
·
Oct 7

ZK-APEX: Zero-Knowledge Approximate Personalized Unlearning with Executable Proofs

Machine unlearning aims to remove the influence of specific data points from a trained model to satisfy privacy, copyright, and safety requirements. In real deployments, providers distribute a global model to many edge devices, where each client personalizes the model using private data. When a deletion request is issued, clients may ignore it or falsely claim compliance, and providers cannot check their parameters or data. This makes verification difficult, especially because personalized models must forget the targeted samples while preserving local utility, and verification must remain lightweight on edge devices. We introduce ZK APEX, a zero-shot personalized unlearning method that operates directly on the personalized model without retraining. ZK APEX combines sparse masking on the provider side with a small Group OBS compensation step on the client side, using a blockwise empirical Fisher matrix to create a curvature-aware update designed for low overhead. Paired with Halo2 zero-knowledge proofs, it enables the provider to verify that the correct unlearning transformation was applied without revealing any private data or personalized parameters. On Vision Transformer classification tasks, ZK APEX recovers nearly all personalization accuracy while effectively removing the targeted information. Applied to the OPT125M generative model trained on code data, it recovers around seventy percent of the original accuracy. Proof generation for the ViT case completes in about two hours, more than ten million times faster than retraining-based checks, with less than one gigabyte of memory use and proof sizes around four hundred megabytes. These results show the first practical framework for verifiable personalized unlearning on edge devices.

  • 4 authors
·
Dec 9, 2025

Davinci-Tool: Scaling Agentic Tool-Use Supervision with Verifiable Executable Environments

Reliable agentic tool use requires training data that pair diverse multi-step workflows with executable evidence that the requested outcomes were achieved. Scaling either trajectory coverage or verification alone is insufficient as new environments introduce distinct states, rules, and dependencies that must also be reflected in the success criteria. To address this challenge, we introduce Davinci-Tool, a 30B tool-use model, and Davinci-ToolData, an execution-grounded dataset designed to scale environment coverage and outcome verification together. Davinci-ToolData preserves restorable states, execution traces, outcomes, and verifiers as a unified substrate for supervision. Two complementary pipelines populate this substrate: Execution-Grounded Task Synthesis (EGTS) derives verified demonstrations from independently authored systems, and Executable Environment Synthesis (EES) synthesizes auditable environments, state-grounded tasks, and executable verifiers across single and coordinated domains. These pipelines yield 30,395 verified trajectories spanning 2,260 invoked tool names. We first train on these demonstrations with supervised fine-tuning, then reuse EES states and verifiers to compare alternative actions and construct outcome-grounded preferences for Direct Preference Optimization. Davinci-Tool improves Qwen3-Coder-30B-A3B-Instruct from 52.4 to 88.2 on τ^2-bench, from 30.4 to 62.8 on BFCL v4 multi-turn, and from 16.9 to 56.2 on MCP-Atlas, outperforming Qwen3-Coder-480B-A35B-Instruct on all three benchmarks with only 1/16 of its total parameters. Code is available at https://github.com/MassLab-SII/Davinci-Tool.

  • 10 authors
·
Oct 11

VerifierBench: Benchmarking the Generation of Executable Verifiers for LLM Agents

Agents need reliable ways to validate their outputs, both when completing tasks and when filtering synthetic training data. We study verifier generation: from the instruction and environment available for solving a task, an agent writes an executable verifier that must accept every valid solution and reject invalid ones. We introduce VerifierBench, a benchmark of 222 tasks from six agent benchmarks spanning tool-call, state-based, and code verification, with 4,993 hidden test cases that include alternative valid solutions and attacks; Verifier4Verifier (V4V), a six-check audit, screens its source verifiers and test suites. Across 19 models in a common agent harness, normalized balanced accuracy ranges from 10.6 to 62.1, with generated verifiers consistently rejecting invalid solutions more reliably than they accept valid ones. This apparent strength can mask overly restrictive verification: most false rejections in the analyzed records come from verifiers that accept no tested solution to a task. Case studies reveal unsupported assumptions about solution formats, tool use, and code changes that exclude valid solutions. These errors survive self-testing because agents test solutions that share the verifier's mistaken assumptions, or submit verifiers without confirming that any correct solution passes. These findings suggest testing both whether a verifier accepts a correct solution and whether it accepts other solutions permitted by the task. The project page and dataset are publicly available.

  • 7 authors
·
Oct 18 2

RePanda: Pandas-powered Tabular Verification and Reasoning

Fact-checking tabular data is essential for ensuring the accuracy of structured information. However, existing methods often rely on black-box models with opaque reasoning. We introduce RePanda, a structured fact verification approach that translates claims into executable pandas queries, enabling interpretable and verifiable reasoning. To train RePanda, we construct PanTabFact, a structured dataset derived from the TabFact train set, where claims are paired with executable queries generated using DeepSeek-Chat and refined through automated error correction. Fine-tuning DeepSeek-coder-7B-instruct-v1.5 on PanTabFact, RePanda achieves 84.09% accuracy on the TabFact test set. To evaluate Out-of-Distribution (OOD) generalization, we interpret question-answer pairs from WikiTableQuestions as factual claims and refer to this dataset as WikiFact. Without additional fine-tuning, RePanda achieves 84.72% accuracy on WikiFact, significantly outperforming all other baselines and demonstrating strong OOD robustness. Notably, these results closely match the zero-shot performance of DeepSeek-Chat (671B), indicating that our fine-tuning approach effectively distills structured reasoning from a much larger model into a compact, locally executable 7B model. Beyond fact verification, RePanda extends to tabular question answering by generating executable queries that retrieve precise answers. To support this, we introduce PanWiki, a dataset mapping WikiTableQuestions to pandas queries. Fine-tuning on PanWiki, RePanda achieves 75.1% accuracy in direct answer retrieval. These results highlight the effectiveness of structured execution-based reasoning for tabular verification and question answering. We have publicly released the dataset on Hugging Face at datasets/AtoosaChegini/PanTabFact.

  • 4 authors
·
Mar 14, 2025

AgentBetta: Verification-Driven Adaptive Configuration of an AI Nano-Agent through Selective Expansion and Verified Contraction

Large language model agents are typically deployed with predefined configurations, although the required model capability, context, tools, permissions, memory, and computational resources can vary substantially across tasks. This study develops and evaluates AgentBetta, an adaptive AI Nano-Agent framework that represents these factors as an executable configuration and updates them through verification-driven diagnosis, selective expansion, and verification-based counterfactual contraction. The evaluation distinguishes controlled mechanism validation from external agent comparisons. On the AB-ConfigBench benchmark, AgentBetta achieved 91.38% verified success while reducing median context allocation from 64,000 to 8,000 context characters and median tool exposure from five tools to zero compared with the fully provisioned configuration. The configuration-deficiency diagnosis achieved a macro-F1 score of 0.819 with precision of 1.000 across the evaluated dimensions, and selective expansion avoided unnecessary changes to unrelated configuration dimensions. Post-success contraction preserved verification outcomes in 56.41% of evaluated one-dimension contraction probes, indicating that some successful configurations contained removable capability under the tested conditions. External evaluations indicate that adaptive configuration can improve the balance between verified task completion and capability exposure; however, the results vary across benchmarks and agent families. In particular, the cross-family replication did not reproduce the primary-backbone accuracy ordering, and specialized systems remained advantageous for certain task domains. These results support interpreting AgentBetta as a configuration-adaptation mechanism that regulates capability allocation and inference expenditure rather than as a universal replacement for specialized agent architectures.

  • 1 authors
·
Sep 19

Verification of GossipSub in ACL2s

GossipSub is a popular new peer-to-peer network protocol designed to disseminate messages quickly and efficiently by allowing peers to forward the full content of messages only to a dynamically selected subset of their neighboring peers (mesh neighbors) while gossiping about messages they have seen with the rest. Peers decide which of their neighbors to graft or prune from their mesh locally and periodically using a score for each neighbor. Scores are calculated using a score function that depends on mesh-specific parameters, weights and counters relating to a peer's performance in the network. Since a GossipSub network's performance ultimately depends on the performance of its peers, an important question arises: Is the score calculation mechanism effective in weeding out non-performing or even intentionally misbehaving peers from meshes? We answered this question in the negative in our companion paper by reasoning about GossipSub using our formal, official and executable ACL2s model. Based on our findings, we synthesized and simulated attacks against GossipSub which were confirmed by the developers of GossipSub, FileCoin, and Eth2.0, and publicly disclosed in MITRE CVE-2022-47547. In this paper, we present a detailed description of our model. We discuss design decisions, security properties of GossipSub, reasoning about the security properties in context of our model, attack generation and lessons we learnt when writing it.

  • 4 authors
·
Nov 15, 2023

CodeDance: A Dynamic Tool-integrated MLLM for Executable Visual Reasoning

Recent releases such as o3 highlight human-like "thinking with images" reasoning that combines structured tool use with stepwise verification, yet most open-source approaches still rely on text-only chains, rigid visual schemas, or single-step pipelines, limiting flexibility, interpretability, and transferability on complex tasks. We introduce CodeDance, which explores executable code as a general solver for visual reasoning. Unlike fixed-schema calls (e.g., only predicting bounding-box coordinates), CodeDance defines, composes, and executes code to orchestrate multiple tools, compute intermediate results, and render visual artifacts (e.g., boxes, lines, plots) that support transparent, self-checkable reasoning. To guide this process, we introduce a reward for balanced and adaptive tool-call, which balances exploration with efficiency and mitigates tool overuse. Interestingly, beyond the expected capabilities taught by atomic supervision, we empirically observe novel emergent behaviors during RL training: CodeDance demonstrates novel tool invocations, unseen compositions, and cross-task transfer. These behaviors arise without task-specific fine-tuning, suggesting a general and scalable mechanism of executable visual reasoning. Extensive experiments across reasoning benchmarks (e.g., visual search, math, chart QA) show that CodeDance not only consistently outperforms schema-driven and text-only baselines, but also surpasses advanced closed models such as GPT-4o and larger open-source models.

  • 9 authors
·
Dec 19, 2025

Safety Testing LLM Agents at Scale: From Risk Discovery to Evidence-Grounded Verification

LLM agents increasingly perform autonomous actions through external tools, leading to complex and evolving safety risks. However, existing safety testing targets expert-designed safety violations, and the corresponding outcomes are evaluated by hard-coded rules, making them costly to extend as agents evolve. To this end, we present Vera, an end-to-end automated safety testing framework that instantiates software engineering testing principles for non-deterministic agents through a three-stage, self-reinforcing pipeline. First, a literature-driven exploration continuously discovers and structures emerging risks into taxonomies of safety risks, attack methods, and tool execution environments. Second, combinatorial composition across taxonomy dimensions produces executable safety cases, each specifying a concrete safety goal, a programmatically constructed initial state, and a deterministic verification predicate grounded in observable artifacts. Third, adaptive execution runs heterogeneous agents in isolated sandboxes where a control agent steers multi-turn interaction based on runtime observations, while evidence-grounded verifiers judge outcomes from environment state and tool-call evidence rather than model self-report. We evaluate Vera on four production agent frameworks (OpenClaw, Hermes, Codex, Claude Code), revealing substantial safety weaknesses, with average attack success rates reaching 93.9\% under multi-channel attacks; we also release Vera-Bench, comprising 1600 executable safety cases spanning 124 risk categories across three execution settings. These results indicate that modular, executable testing infrastructure is essential for rigorous and maintainable safety evaluation of rapidly evolving agentic systems at scale. The code is publicly available at https://github.com/Yunhao-Feng/Vera.

antgroup Ant Group
·
Jul 3 2

EAVer: Long-Form Factuality Verification as an End-to-End Agentic Policy

Long-form factuality verification is commonly implemented as a static decompose-search-verify pipeline, with separately prompted modules processing claims and invoking external search. Treating claims independently makes LLM and search calls scale with claim count and causes repeated searches for overlapping evidence about related claims. We introduce EAVer, an End-to-end Agentic Verifier that learns to control the complete response-level verification workflow as a unified policy. EAVer groups semantically related claims, routes each group to direct verification or targeted search based on confidence, and keeps evidence returned by search in compact in-context memos for cross-claim reuse. To train this policy, we develop a privileged-teacher synthesis pipeline that converts gold claim annotations into executable multi-turn tool-interaction trajectories with live search rather than post-hoc rationales. Structural, label-alignment, tool-use, search-budget, and leakage checks yield 1,447 quality-controlled trajectories. We further construct 794 bidirectional same-trajectory preference pairs that keep claim grouping, search, and evidence fixed, enabling decision-focused Direct Preference Optimization (DPO) over factuality-decision tokens. The results with Qwen3-8B show that EAVer outperforms the strongest search-based baseline on each benchmark by 2.88 Macro-F1 points on VeriFastScore and 4.73 points on the out-of-distribution FaStFact-Bench, while using about 80% fewer searches than the most search-efficient baseline. Moreover, EAVer consistently improves performance across models ranging from 4B to 32B parameters, demonstrating its strong generalizability.

  • 24 authors
·
Sep 1

V-CAGE: Context-Aware Generation and Verification for Scalable Long-Horizon Embodied Tasks

Learning long-horizon embodied behaviors from synthetic data remains challenging because generated scenes are often physically implausible, language-driven programs frequently "succeed" without satisfying task semantics, and high-level instructions require grounding into executable action sequences. To address these limitations, we introduce V-CAGE, a closed-loop framework for generating robust, semantically aligned manipulation datasets at scale. First, we propose a context-aware instantiation mechanism that enforces geometric consistency during scene synthesis. By dynamically maintaining a map of prohibited spatial areas as objects are placed, our system prevents interpenetration and ensures reachable, conflict-free configurations in cluttered environments. Second, to bridge the gap between abstract intent and low-level control, we employ a hierarchical instruction decomposition module. This decomposes high-level goals (e.g., "get ready for work") into compositional action primitives, facilitating coherent long-horizon planning. Crucially, we enforce semantic correctness through a VLM-based verification loop. Acting as a visual critic, the VLM performs rigorous rejection sampling after each subtask, filtering out "silent failures" where code executes but fails to achieve the visual goal. Experiments demonstrate that V-CAGE yields datasets with superior physical and semantic fidelity, significantly boosting the success rate and generalization of downstream policies compared to non-verified baselines.

  • 3 authors
·
Jan 20

SPADE: Self-Play in Adaptive Synthetic Executable Environments

Continuous self-improvement requires an ever-expanding pool of self-generated, diverse, adaptive goals. For language agents, existing training environment pools (hand-curated, statically synthesized, or frozen-verifier) keep the goal distribution fixed as the learner scales. We introduce SPADE (Self-Play in Adaptive Synthetic Executable Environments), a self-play RL framework in which a single LLM plays two roles: an Environment Designer that writes complete, long-horizon training environments as executable code with an OpenAI Gym-style reset()/step() interface, and a Reasoning Agent that learns to act in them. Each is a stateful, multi-turn environment (state transitions, reward functions, and verification code), so one interface spans reasoning problems and multi-step agentic tool use. The Reasoning Agent's regret is estimated using the gap between its reward with and without privileged hints; in optimizing this regret signal the Environment Designer learns to target environments at the edge of the agent's capabilities while keeping them feasible. Through extensive experimentation, we find several components critical to success: grounding the Environment Designer on documents sampled from a large pretraining corpus, and giving it an accumulated environment memory. Scaling to 30B-parameter models, SPADE improves over the strongest fixed-environment baseline by +5.3 on average across eight held-out math, science, code, and reasoning benchmarks, and lifts the tool-use setting by +5.7 on BFCL-v4 multi-turn and +13.9 on ACEBench-Agent; on the games setting, the margin over the strongest baseline grows with model scale. By making environment design itself a learnable component, SPADE takes a concrete step toward open-ended self-improvement.

spade-rl spade-rl
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Aug 18 3

Improving LLM Reasoning through Scaling Inference Computation with Collaborative Verification

Despite significant advancements in the general capability of large language models (LLMs), they continue to struggle with consistent and accurate reasoning, especially in complex tasks such as mathematical and code reasoning. One key limitation is that LLMs are trained primarily on correct solutions, reducing their ability to detect and learn from errors, which hampers their ability to reliably verify and rank outputs. To address this, we scale up the inference-time computation by generating multiple reasoning paths and employing verifiers to assess and rank the generated outputs by correctness. To facilitate this, we introduce a comprehensive dataset consisting of correct and incorrect solutions for math and code tasks, generated by multiple LLMs. This diverse set of solutions enables verifiers to more effectively distinguish and rank correct answers from erroneous outputs. The training methods for building verifiers were selected based on an extensive comparison of existing approaches. Moreover, to leverage the unique strengths of different reasoning strategies, we propose a novel collaborative method integrating Chain-of-Thought (CoT) and Program-of-Thought (PoT) solutions for verification. CoT provides a clear, step-by-step reasoning process that enhances interpretability, while PoT, being executable, offers a precise and error-sensitive validation mechanism. By taking both of their strengths, our approach significantly improves the accuracy and reliability of reasoning verification. Our verifiers, Math-Rev and Code-Rev, demonstrate substantial performance gains to existing LLMs, achieving state-of-the-art results on benchmarks such as GSM8k and MATH and even outperforming GPT-4o with Qwen-72B-Instruct as the reasoner.

  • 6 authors
·
Oct 5, 2024

Neuro-symbolic PRM: Enhancing Scientific Reasoning via Structured Traces and Symbolic Verification

While tool-augmented Large Language Models have significantly improved multi-step reasoning in quantitative STEM tasks, a critical residual failure mode remains: intermediate reasoning steps that are syntactically well-formed, mathematically executable, and unit-consistent, yet contextually ungrounded. Current approaches either rely on formal verifiers that cannot assess semantic intent, or burden Process Reward Models (PRMs) with the dual task of checking both arithmetic and logic. In this paper, we propose a neuro-symbolic framework that cleanly decouples reasoning into two formal dimensions: Symbolic Validity (V) and Semantic Groundedness (G). We guarantee V by construction using a deterministic symbolic verifier acting as a hard filter. To assess G, we train a PRM conditionally on the verifier-accepted manifold. To train this PRM efficiently, we introduce Counterfactual Symbolic Perturbation (CSP), a novel data synthesis strategy that algorithmically generates constraint-preserving hard negatives (steps that perfectly pass the verifier but are logically flawed). At inference, we deploy a verifier-first constrained search that guarantees execution consistency for verifier-covered operations while relying on the PRM solely to rank semantic grounding. By targeting the exact residual error class of strong tool-using LLMs, our method significantly improves reasoning reliability without the sprawling heuristics of prior frameworks.

  • 5 authors
·
Aug 25

DS-STAR: Data Science Agent via Iterative Planning and Verification

Data science, which transforms raw data into actionable insights, is critical for data-driven decision-making. However, these tasks are often complex, involving steps for exploring multiple data sources and synthesizing findings to deliver insightful answers. While large language models (LLMs) show significant promise in automating this process, they often struggle with heterogeneous data formats and generate sub-optimal analysis plans, as verifying plan sufficiency is inherently difficult without ground-truth labels for such open-ended tasks. To overcome these limitations, we introduce DS-STAR, a novel data science agent. Specifically, DS-STAR makes three key contributions: (1) a data file analysis module that automatically explores and extracts context from diverse data formats, including unstructured types; (2) a verification step where an LLM-based judge evaluates the sufficiency of the analysis plan at each stage; and (3) a sequential planning mechanism that starts with a simple, executable plan and iteratively refines it based on the DS-STAR's feedback until its sufficiency is verified. This iterative refinement allows DS-STAR to reliably navigate complex analyses involving diverse data sources. Our experiments show that DS-STAR achieves state-of-the-art performance across three challenging benchmarks: DABStep, KramaBench, and DA-Code. Moreover, DS-STAR particularly outperforms baselines on hard tasks that require processing multiple data files with heterogeneous formats.

  • 4 authors
·
Sep 25, 2025

Terminal Agents: A Survey of AI Agents in Command-Line Environments

Large language model agents increasingly act through terminals, yet existing surveys disperse terminal-mediated behavior across software engineering, tool use, and computer-use research. We regard terminal agents as systems whose dominant progress-bearing action--observation loop is mediated by terminal command execution, textual feedback, and stateful environment interaction. Using terminal-mediated execution as an organizing lens, this survey establishes workload-level boundaries and connects system architecture, competence acquisition, and evaluation through a seven-dimensional terminal competence profile. Our synthesis shows that realized behavior is jointly shaped by the model, interface, harness, runtime, and environment. Executable trajectories ground learning in action consequences, verification, and recovery, whereas prevailing evaluations emphasize final outcomes and expose process quality, recovery, and governance unevenly. Bounded fixed-condition diagnostics illustrate two implications: benchmark families expose different process signals, and matched system comparisons reveal benchmark-dependent performance and limits of component attribution. These findings motivate explicit reporting of system and runtime conditions, supported by replayable traces and process-level evidence. The framework provides a unified basis for studying terminal-mediated agency across software engineering and emerging application domains.

  • 12 authors
·
Aug 19

TEXEDO : Test Time Scaling for Controller-aware Language-conditioned Humanoid Motion Generation

Text-conditioned motion generation is a promising interface for programming humanoid robots, yet current generators are often trained on human motion datasets retargeted to robot morphologies. Although such data provides rich semantic and kinematic priors, it fails to capture the nuances of whole-body tracking controllers, including balance, contact dynamics, actuation limits, and controller-specific failure modes. As a result, generated motions can be semantically plausible but difficult or impossible for the robot to execute. We introduce TEXEDO, a test-time scaling framework for humanoid motion generation that improves motion quality without requiring a stronger underlying generator. Given a text prompt, TEXEDO samples multiple candidate motions from a pretrained text-conditioned generator and selects the best motion that is both executable and task-aligned. The reward model combines a dynamic feasibility verifier, distilled from whole-body tracking rollouts to predict physical executability, with a semantic alignment verifier that measures text-motion alignment in a learned co-embedding space. Our pipeline treats dynamic feasibility as a hard constraint and semantic alignment as the selection objective within the feasible set. Through large-scale simulation studies and real-world deployment on a Unitree G1 humanoid robot, we show that TEXEDO consistently improves both tracking fidelity and text alignment. These results demonstrate that grounded verification is an effective path toward deployable language-guided humanoid motion generation. Project website: https://jianuocao.github.io/TEXEDO/

  • 6 authors
·
Jun 21

GUI-HARVEST: Self-Improving GUI Agents through Evidence-Driven Harness Evolution

The executable harness surrounding a GUI model determines how observations are assembled, actions are executed, and verification, recovery, and termination are controlled. Compared with harness optimization for non-GUI agents, automatically optimizing this harness poses three coupled challenges: reconciling model intent with observed visual effects, diagnosing failures under variable execution outcomes, and identifying recurrent failure patterns across tasks and translating them into reusable runtime changes. We introduce GUI-HARVEST, an automatic harness optimizer that enables self-improving GUI agents with frozen backbone models. First, to ground diagnosis in observed action effects, it aligns model outputs and executed actions with before-and-after screenshots, tying findings to specific interface transitions. Second, to account for execution variability, it treats repeated runs of the same task as a joint evidence unit, using within-task comparisons to locate outcome-relevant behavioral differences. Third, it consolidates verified findings across tasks into recurring failure patterns, maps them to bounded source-code edits with predictions recorded before evaluation, and checks the predicted behavioral effects alongside task performance through repeated execution. Experiments on OSWorld-Verified show consistent held-out gains across six general-purpose open, GUI-specialized open, and proprietary backbone models; Qwen3-VL-32B-Instruct gains 12.33 points on the full suite. Frozen-harness transfer improves GPT-5 by 13.87 percentage points on WindowsAgentArena at 50 steps without further optimization. With the same backbone and initial harness, GUI-HARVEST outperforms Self-Harness and Meta-Harness, suggesting that GUI-specific diagnosis and validation help harness improvements generalize to unseen tasks. The code is available at https://github.com/GaryYang12345/GUI-HARVEST.

NovaFabric: Tamper-Evident, Replayable Evidence for Autonomous AI Agent Runs

When an autonomous AI agent does something consequential, what can be proven about what it did? Agent-observability platforms capture traces, but a trace is mutable: alterable undetected, with no recipe for re-executing it, silent on whether captured secrets were removed. Regulation (EU AI Act, ISO 42001, NIST AI RMF) presumes records an independent party can check. We present NovaFabric, producing audit-grade execution evidence: provider-neutral, tamper-evident, replayable, shareable. It records an agent run, without modifying agent logic, into a portable Run Capsule (fifteen-entity schema), sealed with a holistic DSSE signature, RFC 3161 timestamp, Merkle log and redaction attestation. Sealed runs are re-executable under a four-mode replay protocol and exportable as an Evidence Bundle for third-party verification with stock tooling (specified, not evaluated). The contribution is integration, not new cryptography: OpenTelemetry, DSSE/in-toto and W3C PROV. We evaluate eight research questions at measured scope. Mocked replay serves every model response from the capsule (no live model call, 10/10) but is offline w.r.t. models, not the network; only 2/10 tool-using workloads completed; the gap is missing tool-response substitution. Tampering is rejected across three tested classes. Declared-stream completeness is 0.652 (95% CI +/-0.064, ten scenarios). A repaired rule pack redacts 14/14 credential types, preserving 9/9 decoys; diff localises 140/140 mutations. Blast-radius queries: 45.5ms p99 over 10M edges (3.3x faster than a columnar baseline), 167.9ms over 100M (1 client, n=30). A 314-machine, ten-region run finds capsule REST ingest lossless but capped at 61.6 req/s (p99 26.8s) by per-worker serialisation. Six defects found in NovaFabric and its evaluation corpus: four fixed, one withdrawn, one open. Verification is conditional on a stated trusted computing base.

  • 1 authors
·
Sep 10

EmbodiedSkills: A Unified Framework for Orchestrating, Training, and Deploying VLA Agents

Vision-language-action (VLA) models map visual observations and language instructions directly to robot actions, but long-horizon tasks require more than action prediction. An agent must coordinate perception, planning, execution, progress verification, and recovery as the physical state evolves. An action prediction or a model-generated skill decision does not, by itself, guarantee that the proposed operation is valid in the current state or that its outcome will be verified. We propose EmbodiedSkills, a unified framework that treats each skill decision as an execution proposal: the runtime checks its prerequisites before execution and verifies the outcome afterward. A shared executable-skill interface connects high-level skill selection, bounded low-level VLA execution, and post-action verification within a single agent loop. Because this interface remains fixed, low-level VLA policies can be replaced or adapted without changing the agent loop. The interface also records planning, execution, verification, and recovery events as structured trajectories, which provide supervision for individual components and can support optional online adaptation when interactive feedback is available. We instantiate EmbodiedSkills with Qwen3-VL and OpenPI/pi0.5 on RoboTwin 2.0 and LIBERO. Task-adapted low-level VLA policies achieve an average success rate of 86.20% across 50 RoboTwin 2.0 tasks and 97.40% across the four LIBERO suites. These results establish the execution performance of the task-adapted low-level VLA policies used in EmbodiedSkills. On four memory-dependent RMBench tasks, the same task-adapted execution approach achieves 12.5% average success. The framework provides a trainable and inspectable agent layer for turning these policies into closed-loop embodied systems.

  • 17 authors
·
Aug 31 3

MLE-Dojo: Interactive Environments for Empowering LLM Agents in Machine Learning Engineering

We introduce MLE-Dojo, a Gym-style framework for systematically reinforcement learning, evaluating, and improving autonomous large language model (LLM) agents in iterative machine learning engineering (MLE) workflows. Unlike existing benchmarks that primarily rely on static datasets or single-attempt evaluations, MLE-Dojo provides an interactive environment enabling agents to iteratively experiment, debug, and refine solutions through structured feedback loops. Built upon 200+ real-world Kaggle challenges, MLE-Dojo covers diverse, open-ended MLE tasks carefully curated to reflect realistic engineering scenarios such as data processing, architecture search, hyperparameter tuning, and code debugging. Its fully executable environment supports comprehensive agent training via both supervised fine-tuning and reinforcement learning, facilitating iterative experimentation, realistic data sampling, and real-time outcome verification. Extensive evaluations of eight frontier LLMs reveal that while current models achieve meaningful iterative improvements, they still exhibit significant limitations in autonomously generating long-horizon solutions and efficiently resolving complex errors. Furthermore, MLE-Dojo's flexible and extensible architecture seamlessly integrates diverse data sources, tools, and evaluation protocols, uniquely enabling model-based agent tuning and promoting interoperability, scalability, and reproducibility. We open-source our framework and benchmarks to foster community-driven innovation towards next-generation MLE agents.

  • 11 authors
·
May 12, 2025 2

Self-Evolving Coding Agents: From Digital Programs to Physical-World Intelligence

Vision-language-action (VLA) and world-action (WAM) models map observations and instructions directly to robot actions. This directness ties a policy to training: minor layout or viewpoint changes cause failure, and instructions generalize poorly. The root cause lies in representation: task requirements, conditions, progress, and failure recovery are implicitly encoded in action sequences, making them difficult to inspect or revise. Digital coding agents offer a precedent: LLMs call tools, verify results, and revise from feedback as executable code. The same working pattern of explicit state, manageable execution, and revisable procedures underlies generalization and long-horizon execution in the physical world, letting physical experience return as reusable programs, memory, or evidence. We propose Physical Coding, representing task state and execution as code. Code as World records objects, relations, constraints, and progress; Code as Policy organizes planning, verification, recovery, and execution. We build HexaAnything, which calls perception, planning, and control tools, including VLA/WAM policies, and makes in-the-loop decisions from external feedback. Verified traces become data and memory, enabling evolution from tools and Harness to model weights, architectures, and ultimately hardware and task design. On RoboCasa365, HexaAnything improves Composite-Unseen and overall success over XR-1 VLA, and its Harness-trained HexaModel beats the base on every split, indicating code traces internalize physical execution. On PhyBench and a dual-arm AgileX robot, the agent autonomously completes physics experiments and most tabletop tasks, often faster than published results. We observe data, model, and tool self-evolution; future work targets weight internalization, autonomous redesign of architectures, languages, representations, and tasks, and deployment in manufacturing and science.

HexaFuture HexaFuture
·
Sep 27 2

VIS-Ground: Video Interactive Storytelling with Contextual Grounding

Video interactive storytelling enables viewers to actively steer how a video unfolds. However, once we allow viewers to intervene during generation, a new challenge arises: The viewer's request can have latent dependencies on both the grounding source and the current rendered video state. These dependencies may not be explicitly stated in any individual input, but emerge only when the source, rendered history, and new viewer intent are considered jointly. Existing interactive video generation systems primarily emphasize following viewer instructions, while source-grounded video generation methods focus on aligning generated content with an external narrative or knowledge source. This leaves a fundamental question underexplored: What context should a generation model ground on during interactive continuation, and how can heterogeneous, unstructured inputs be transformed into such grounding context? In this work, we formulate contextual grounding as the process of transforming heterogeneous input context into an executable constraint model for video generation. To address this challenge, we introduce VIS-Ground, which performs Structured Context Abstraction to recover grounded states and cross-context dependencies, Generation Constraints Induction to project relevant dependencies into candidate-specific constraints, and Constrained Video Generation to enforce these constraints through planning, verification, revision, and rendering. Across three video generation backbones, VIS-Ground consistently achieves the highest overall composite score, reaching an average absolute improvement of 10.3 points over the strongest per-backbone baselines. Detailed analysis further shows gains across both narrative and knowledge grounding, and reveals remaining challenges in dependency extraction, and faithful realization during video rendering.

GoogIe Google
·
Oct 6 2

Seg2Click: Learning Pixel-Level Action Masks for GUI Visual Grounding

Visual grounding is a central challenge for GUI agents, requiring an instruction to be mapped to a target within a crowded screenshot. Coordinate generation with single-point supervision reduces a spatially extended target to one position, despite the presence of many valid click locations. Region-based patch scoring alleviates this ambiguity, but its spatial decisions remain tied to visual-token footprints that may span the target, neighboring controls, and background. To address these limitations, we propose Seg2Click, which reformulates GUI grounding as executable-region prediction: identifying where a click can validly execute the given instruction. Using bounding-box supervision, Seg2Click predicts an executable-region mask and computes the final click point through a deterministic rule. This formulation captures the spatial extent of valid click locations and enables finer localization beyond the visual-token grid, making it well suited to small, densely arranged controls without requiring a verifier or zoom-in pass. Experiments across five backbone configurations from two model families demonstrate the effectiveness of Seg2Click. Seg2Click-9B achieves 92.06\%, 94.10\%, and 55.22\% on ScreenSpot, ScreenSpot-v2, and ScreenSpot-Pro, respectively, while matched-backbone comparisons show improvements over both coordinate generation and patch-based grounding. Code will be available at https://github.com/jcwang0602/Seg2Click.

  • 2 authors
·
Oct 11

The Specification as Quality Gate: Three Hypotheses on AI-Assisted Code Review

The dominant industry response to AI-generated code quality problems is to deploy AI reviewers. This paper argues that this response is structurally circular when executable specifications are absent: without an external reference, both the generating agent and the reviewing agent reason from the same artefact, share the same training distribution, and exhibit correlated failures. The review checks code against itself, not against intent. Three hypotheses are developed. First, that correlated errors in homogeneous LLM pipelines echo rather than cancel, a claim supported by convergent empirical evidence from multiple 2025-2026 studies and by three small contrived experiments reported here. The first two experiments are same-family (Claude reviewing Claude-generated code); the third extends to a cross-family panel of four models from three families. All use a planted bug corpus rather than a natural defect sample; they are directional evidence, not a controlled demonstration. Second, that executable specifications perform a domain transition in the Cynefin sense, converting enabling constraints into governing constraints and moving the problem from the complex domain to the complicated domain, a transition that AI makes economically viable at scale. Third, that the defect classes lying outside the reach of executable specifications form a well-defined residual, which is the legitimate and bounded target for AI review. The combined argument implies an architecture: specifications first, deterministic verification pipeline second, AI review only for the structural and architectural residual. This is not a claim that AI review is valueless. It is a claim about what it is actually for, and about what happens when it is deployed without the foundation that makes it non-circular.

  • 1 authors
·
Mar 25

Code World Models for General Game Playing

Large Language Models (LLMs) reasoning abilities are increasingly being applied to classical board and card games, but the dominant approach -- involving prompting for direct move generation -- has significant drawbacks. It relies on the model's implicit fragile pattern-matching capabilities, leading to frequent illegal moves and strategically shallow play. Here we introduce an alternative approach: We use the LLM to translate natural language rules and game trajectories into a formal, executable world model represented as Python code. This generated model -- comprising functions for state transition, legal move enumeration, and termination checks -- serves as a verifiable simulation engine for high-performance planning algorithms like Monte Carlo tree search (MCTS). In addition, we prompt the LLM to generate heuristic value functions (to make MCTS more efficient), and inference functions (to estimate hidden states in imperfect information games). Our method offers three distinct advantages compared to directly using the LLM as a policy: (1) Verifiability: The generated CWM serves as a formal specification of the game's rules, allowing planners to algorithmically enumerate valid actions and avoid illegal moves, contingent on the correctness of the synthesized model; (2) Strategic Depth: We combine LLM semantic understanding with the deep search power of classical planners; and (3) Generalization: We direct the LLM to focus on the meta-task of data-to-code translation, enabling it to adapt to new games more easily. We evaluate our agent on 10 different games, of which 4 are novel and created for this paper. 5 of the games are fully observed (perfect information), and 5 are partially observed (imperfect information). We find that our method outperforms or matches Gemini 2.5 Pro in 9 out of the 10 considered games.

  • 16 authors
·
Oct 5, 2025

Scores Alone Do Not Prove Discovery: The Discovery Certification Protocol for Auditing AI Research Agents

AI research agents combine prior knowledge, public sources, and experimental feedback to produce useful results. The Discovery Certification Protocol (DCP) turns claims about these results into executable recovery and feedback tests. Gate 1 validates useful improvement on sealed evaluation. Gate 2 gives matched agents the registered starting information and observed Web content while withholding the target research history. Every valid method reaching the numerical target supplies a recovery witness and triggers the Core veto. DCP Core requires adequate controls, zero observed recoveries, and a finite-sample bound on recovery in one fresh registered episode. Optional Gate 3 measures the average effect of truthful feedback relative to a specified neutral policy from a shared checkpoint. DCP Evidence adds this effect after independent null calibration and a registered effect margin. Two controlled audits exercise the complete protocol in SQLite optimization and virtual catalyst control under different models. Each produced zero recoveries in 96 episodes, with an upper bound of 0.0468. Each paired study yielded 30 truthful recoveries and zero neutral recoveries, with passing 60-pair null studies. Additional cases exercise Core, recovered, and audit-incomplete decisions. A deterministic, LLM-free verifier reproduces the decisions from frozen evidence. DCP provides a common evidence language for useful outcomes, alternative routes, and feedback effects across AI research.

MaLiang-Harness: A Programmable Path to Image and Video Generation

Executable programs offer explicit control over how images and videos are constructed, but generating runnable code is only the beginning of visual creation. A program can execute correctly while violating the requested composition, appearance, or motion. We define this discrepancy as the Program-to-Visual (P2V) gap and introduce MaLiang-Harness, a unified framework for organizing MLLM-driven visual generation into a persistent process of construction, inspection, and revision. Its central design is to make the evolving visual program, its construction history, and its verification share a common revision reference. We define the Persistent Executable Generation (PEG) state as preserving programs and task context. Traceable Generation Process (TGP) connects edits to rendered evidence, and Revision-aware Editing and Verification (REV) supports restoration and checks the current revision before completion. Together, these mechanisms coordinate planning, execution, and visual feedback across rendering backends. We evaluate 11 powerful closed-source MLLMs on MaLiang-IBench and four on MaLiang-VBench, measuring generation success, visual quality, and computational cost. GPT-6-Astra achieves 100% generation success on both benchmarks, with 96.0% of image tasks and 76.9% of video tasks meeting all quality thresholds. The comparison also reveals a mismatch between general capability scores and visual generation performance, with similarly scored models differing substantially in their ability to satisfy visual requirements. MaLiang-Harness provides a systematic basis for studying how MLLMs translate executable code into visual outcomes, exposing both the potential of programmable generation and the limitations of general benchmarks as predictors of this ability. The project is available at https://github.com/gulucaptain/MaLiang-Harness.

Dr-DCI: Scaling Direct Corpus Interaction via Dynamic Workspace Expansion

Agentic search over large corpora relies on retriever-mediated interfaces (e.g., BM25 or ColBERT) for scalable candidate discovery. While effective at ranking relevant documents, these interfaces expose evidence only as ranked results or bounded document views, limiting agents' ability to reorganize material and verify constraints across documents. Direct Corpus Interaction (DCI) addresses this limitation by exposing shell-executable corpus operations for flexible search, filtering, comparison, and verification. However, full-corpus terminal commands become slow and unstable as the corpus grows, degrading performance and efficiency. We introduce DR-DCI, a retriever-steered DCI framework that treats retrieval as an agent-callable action for expanding a local workspace. Rather than operating directly over the full corpus, the agent dynamically pulls relevant documents into an evolving workspace and conducts DCI operations within it. This design combines retriever-level recall with DCI-style precision: retrieval keeps exploration scalable, while DCI preserves the local operations needed for effective evidence resolution. Experiments show that DR-DCI is both effective and efficient across scales. On Browsecomp-Plus, DR-DCI reaches 71.2\% accuracy, improving over raw DCI and ablated variants by up to 8.3 points while reducing tool usage, wall time, and estimated cost. With workspace-preserving context reset, accuracy further improves to 73.3\%. In corpus-scaling experiments, DR-DCI remains effective from 100K to 10M documents, whereas raw DCI becomes unstable and BM25 performs substantially worse. DR-DCI also scales to a 20M-scale file-per-document Wiki-18 QA setting, achieving an average score of 63.0 across six benchmarks and outperforming retrieval-based and trained search-agent baselines. Ablation analysis further shows that ranked previews and inter-document DCI are key to performance.

SKY-Lab SKY Lab
·
Jun 11 2

FoldingAgent: Inferring Parametric Origami Procedures from Demonstration Videos

We present FoldingAgent, an agentic framework for inferring explicit parametric folding programs directly from origami demonstration videos. Our framework leverages the reasoning power of a pre-trained Vision-Language Model (VLM) equipped with a suite of specialized tools that enable the agent to simulate geometric transitions, verify physical plausibility, retrieve and compare visual content, and evaluate its own predictions. To translate visual content into folding programs, we define a parametric space that consists of the paper's geometry and a set of parametric folding actions. Unlike models that predict static crease patterns, our agent operates sequentially and possesses the ability to re-plan its actions, effectively mitigating the compounding errors inherent in multi-step folding. Our approach takes a step toward closing the gap between human origami knowledge, which is primarily shared through unstructured visual demonstrations, and computational methods, which typically rely on structured, parametric representations such as a crease pattern or an executable parametric plan. We evaluate our approach on PurelandFold, a newly curated benchmark of diverse Pureland origami videos with ground-truth geometry and action labels. Our results demonstrate that by combining VLM reasoning with a set of specialized tools and physical simulation, we can successfully transform unstructured visual demonstrations into executable, physically plausible folding procedures.

  • 4 authors
·
Aug 30 3

GeoSketch: A Neural-Symbolic Approach to Geometric Multimodal Reasoning with Auxiliary Line Construction and Affine Transformation

Geometric Problem Solving (GPS) poses a unique challenge for Multimodal Large Language Models (MLLMs), requiring not only the joint interpretation of text and diagrams but also iterative visuospatial reasoning. While existing approaches process diagrams as static images, they lack the capacity for dynamic manipulation - a core aspect of human geometric reasoning involving auxiliary line construction and affine transformations. We present GeoSketch, a neural-symbolic framework that recasts geometric reasoning as an interactive perception-reasoning-action loop. GeoSketch integrates: (1) a Perception module that abstracts diagrams into structured logic forms, (2) a Symbolic Reasoning module that applies geometric theorems to decide the next deductive step, and (3) a Sketch Action module that executes operations such as drawing auxiliary lines or applying transformations, thereby updating the diagram in a closed loop. To train this agent, we develop a two-stage pipeline: supervised fine-tuning on 2,000 symbolic-curated trajectories followed by reinforcement learning with dense, symbolic rewards to enhance robustness and strategic exploration. To evaluate this paradigm, we introduce the GeoSketch Benchmark, a high-quality set of 390 geometry problems requiring auxiliary construction or affine transformations. Experiments on strong MLLM baselines demonstrate that GeoSketch significantly improves stepwise reasoning accuracy and problem-solving success over static perception methods. By unifying hierarchical decision-making, executable visual actions, and symbolic verification, GeoSketch advances multimodal reasoning from static interpretation to dynamic, verifiable interaction, establishing a new foundation for solving complex visuospatial problems.

  • 8 authors
·
Sep 26, 2025

3DCodeVerse: Exploring 3D Worlds as Code

We introduce 3DCodeVerse, a research ecosystem that enables coding agents to create editable and verifiable 3D content at scale. 3DCodeVerse comprises large-scale, high-quality datasets of executable 3D code, a coding harness for spatial reasoning and automated verification, and practical guidance for 3D coding. First, we construct 3DCodeVerse-2M, a large-scale curated dataset of standalone 3D executable code. We build this corpus by collecting open-source data, converting specialized representations, and generating new programs with coding agents. Each program is packaged with the source files and associated assets required for execution in its declared environment, along with available descriptions and verification records. Second, we develop the 3DCodeVerse Harness, a multi-agent directed acyclic graph framework for generating and refining 3D content. It uses execution checks, spatial measurements, and visual feedback to automatically evaluate and revise generated programs without human feedback during generation. Third, we conduct systematic empirical studies of 3D coding, establishing baselines with fine-tuned open models and deriving practical guidance through component-level analyses of our harness. Extensive experiments demonstrate that fine-tuning on our dataset significantly improves the 3D coding capabilities of open-source models. Notably, our 3DCodeVerse harness achieves a 90% win rate against Claude Design (3D Object) in pairwise human evaluations, when both are utilized by Claude Opus 5.5.

Steve-Evolving: Open-World Embodied Self-Evolution via Fine-Grained Diagnosis and Dual-Track Knowledge Distillation

Open-world embodied agents must solve long-horizon tasks where the main bottleneck is not single-step planning quality but how interaction experience is organized and evolved. To this end, we present Steve-Evolving, a non-parametric self-evolving framework that tightly couples fine-grained execution diagnosis with dual-track knowledge distillation in a closed loop. The method follows three phases: Experience Anchoring, Experience Distillation, and Knowledge-Driven Closed-Loop Control. In detail, Experience Anchoring solidifies each subgoal attempt into a structured experience tuple with a fixed schema (pre-state, action, diagnosis-result, and post-state) and organizes it in a three-tier experience space with multi-dimensional indices (e.g., condition signatures, spatial hashing, and semantic tags) plus rolling summarization for efficient and auditable recall. To ensure sufficient information density for attribution, the execution layer provides compositional diagnosis signals beyond binary outcomes, including state-difference summaries, enumerated failure causes, continuous indicators, and stagnation/loop detection. Moreover, successful trajectories of Experience Distillation are generalized into reusable skills with explicit preconditions and verification criteria, while failures are distilled into executable guardrails that capture root causes and forbid risky operations at both subgoal and task granularities. Besides, Knowledge-Driven Closed-Loop Control retrieved skills and guardrails are injected into an LLM planner, and diagnosis-triggered local replanning updates the active constraints online, forming a continual evolution process without any model parameter updates. Experiments on the long-horizon suite of Minecraft MCU demonstrate consistent improvements over static-retrieval baselines.

  • 7 authors
·
Mar 13 2

EnvACE: Internalizing Environment Dynamics via World Rehearsal for Agentic Reinforcement Learning

Training large language model agents for long-horizon tool use typically relies on interactions with real or synthesized executable environments, whose construction and verification are costly, or on external simulators that are difficult to ground. We introduce EnvACE, an agentic reinforcement learning method that replaces external environment interaction during training with world rehearsal. The policy alternates between acting and rehearsal: it first generates a tool call, then plays the role of the environment to produce the response induced by that action, and conditions subsequent decisions on the rehearsed response. Both roles are jointly optimized end-to-end using task-success rewards. Through world rehearsal, the policy internalizes the relationship between actions and their environment responses in its parameters, yielding an agent world model that directly supports decision making. Across BFCL-v4, tau^2-Bench, VitaBench, and FinMCP-Bench, EnvACE achieves strong and transferable performance, outperforming environment-scaling baselines in the overall evaluation. Controlled studies further show that world rehearsal consistently improves policy learning across model scales. At test time, the internalized world model enables private rehearsal before committed execution, yielding further gains under a moderate rehearsal budget without additional external interaction. Our findings establish world rehearsal as a new path toward scaling LLM agent training beyond the constraints of external environments. Our code is publicly available at https://github.com/Within-yao/EnvACE.

tencent Tencent
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Aug 5 2

Self-Supervised Scaling of Terminal Environments for Scientific Domains

Terminal agents are increasingly deployed beyond software engineering in science and other specialized domains. Constructing training environments requires executable reference behavior and a domain-specific verifier that distinguishes semantic correctness from superficially plausible artifacts. Authoring these components for each task requires repeated engineering and limits reuse. We introduce software-in-the-loop reconstruction, a self-supervised framework that obtains reference outputs and verification targets from existing software workflows, executable programs mapping structured inputs to outputs. For each workflow, we execute multiple input configurations and partition cases into public observations and hidden evaluations. Given the instruction, input schema, and public input--output observations, an agent constructs an editable program without access to the source workflow. The candidate is evaluated on hidden configurations against workflow outputs. A hierarchical verifier combines domain-specific semantic comparison, structural validity, and anti-shortcut checks, while public feedback supports iterative revision. The construction admits additional workflows and configurations without authoring a reference solution for each task. We instantiate SWR with 500 workflows and 46 software families across six domains. Across three attempts per task, Qwen3.8-Max solves 838 tasks and produces 1,422 verified trajectories, which we oversample to 3,000 reconstruction-only training examples. Supervised fine-tuning of Qwen3.8-27B improves mean Terminal-Bench 2 performance from 47.94% to 53.56% across three seeds and achieves the highest mean among four matched-token corpus controls on all four reported evaluations. These results indicate that existing scientific software can provide scalable, behaviorally verified supervision for terminal agents.

  • 11 authors
·
Oct 1 2

MotionHalluc: Diagnosing Kinematic Hallucinations in Fine-Grained Motion Reasoning

Motion instruction generation in cross-video comparison aims to produce corrective feedback that describes the differences between a query and a reference motion. However, existing models often generate instructions that exhibit motion hallucinations, failing to reflect actual kinematic differences between paired videos. To systematically investigate these hallucinations, we introduce MotionHalluc, a dedicated benchmark for evaluating motion hallucinations in paired-video comparison. MotionHalluc comprises 1540 fine-grained questions over 553 video pairs, evaluating hallucinations along three core dimensions: (1)directional hallucination, (2)attributional hallucination, and (3)temporal hallucination. Extensive evaluations of state-of-the-art large multimodal models demonstrate high susceptibility to these hallucinations. Furthermore, we provide Perceive-Parse-Verify (PPV) as a training-free measurements extraction and verification baseline that converts candidate instructions into executable measurement queries and supplies kinematic measurements at inference time. Our results show that this simple measurements injection yields an average 10.6% performance gain across models, suggesting that motion reasoning with explicit quantitative measurements is a key factor in reducing hallucinations in cross-video comparison. Our code and dataset will be made publicly available upon acceptance.

  • 6 authors
·
Jun 21

From Static Templates to Dynamic Runtime Graphs: A Survey of Workflow Optimization for LLM Agents

Large language model (LLM)-based systems are becoming increasingly popular for solving tasks by constructing executable workflows that interleave LLM calls, information retrieval, tool use, code execution, memory updates, and verification. This survey reviews recent methods for designing and optimizing such workflows, which we treat as agentic computation graphs (ACGs). We organize the literature based on when workflow structure is determined, where structure refers to which components or agents are present, how they depend on each other, and how information flows between them. This lens distinguishes static methods, which fix a reusable workflow scaffold before deployment, from dynamic methods, which select, generate, or revise the workflow for a particular run before or during execution. We further organize prior work along three dimensions: when structure is determined, what part of the workflow is optimized, and which evaluation signals guide optimization (e.g., task metrics, verifier signals, preferences, or trace-derived feedback). We also distinguish reusable workflow templates, run-specific realized graphs, and execution traces, separating reusable design choices from the structures actually deployed in a given run and from realized runtime behavior. Finally, we outline a structure-aware evaluation perspective that complements downstream task metrics with graph-level properties, execution cost, robustness, and structural variation across inputs. Our goal is to provide a clear vocabulary, a unified framework for positioning new methods, a more comparable view of existing body of literature, and a more reproducible evaluation standard for future work in workflow optimizations for LLM agents.

ibm IBM
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Mar 23 2

Exploring Extrinsic and Intrinsic Properties for Effective Reasoning with Code Interpreter

Reasoning with a Code Interpreter (CI) has emerged as an effective paradigm for enhancing the reasoning capabilities of large language models (LLMs) through executable computation and iterative verification. Despite its growing adoption, the behavioral properties underlying effective code reasoning remain largely underexplored. In this work, we investigate code reasoning from two distinct perspectives inspired by prior studies of natural language reasoning: extrinsic properties, represented by crucial tokens, and intrinsic properties, represented by code-specific cognitive behaviors. Across multiple LLMs, we find that stronger CI reasoning models consistently exhibit a higher prevalence of crucial tokens and cognitive behaviors, particularly verification, backtracking, and backward chaining. Building on these observations, we examine how these properties can be leveraged during both inference and training. At inference time, appending code-specific crucial tokens improves performance on several reasoning capabilities, including mathematical, ordering, and optimization, while yielding limited benefits elsewhere. At training time, augmenting a state-of-the-art framework with code-specific cognitive behaviors improves supervised fine-tuning and reinforcement learning performance in two of three evaluated models. Further analysis shows that these behaviors reduce overthinking in incorrect responses and improve token efficiency, while also revealing factors that limit gains in a certain model. Our findings provide the first systematic characterization of effective reasoning with CI and demonstrate both the potential and limitations of leveraging key properties to improve CI-based reasoning.

  • 11 authors
·
Jun 14

Simple o3: Towards Interleaved Vision-Language Reasoning

Multimodal Large Language Models (MLLMs) have shown impressive performance on vision-language tasks, but their long Chain-of-Thought (CoT) capabilities in multimodal scenarios remain underexplored. Inspired by OpenAI's o3 model, which emulates human-like ''thinking with image'' through iterative visual transformations and linguistic reasoning, we propose Simple o3, an end-to-end framework that integrates dynamic tool interactions (e.g., cropping, zooming, and reusing) into interleaved vision-language reasoning via supervised fine-tuning (SFT). Our approach features a scalable data synthesis pipeline that generates high-quality interleaved vision-language reasoning chains via an ''observe-reason-act'' cycle, complete with executable visual operations and rigorous verification, yielding the open-source TWI-Tools-146K dataset. Experimental results demonstrate Simple o3's superior performance on diverse benchmarks, outperforming existing approaches. By combining enhanced reasoning capabilities, Simple o3 establishes a powerful yet computationally affordable paradigm for advancing multimodal reasoning. Remarkably, we provide the first in-depth analysis of different interleaved reasoning strategies, offering insights into their impact on model performance. We found that by introducing additional visual tokens for interleaved vision-language reasoning, reusing and magnifying the original image significantly improves the model's visual reasoning and fine-grained perception, while image cropping based on precise visual grounding allows the model to effectively focus on key entities or regions, further enhancing its capabilities.

  • 7 authors
·
Aug 16, 2025

NeuroProlog: Multi-Task Fine-Tuning for Neurosymbolic Mathematical Reasoning via the Cocktail Effect

Large Language Models (LLMs) achieve strong performance on natural language tasks but remain unreliable in mathematical reasoning, frequently generating fluent yet logically inconsistent solutions. We present NeuroProlog, a neurosymbolic framework that ensures verifiable reasoning by compiling math word problems into executable Prolog programs with formal verification guarantees. We propose a multi-task Cocktail training strategy that jointly optimizes three synergistic objectives in a unified symbolic representation space: (i) mathematical formula-to-rule translation (KB), (ii) natural language-to-program synthesis (SOLVE), and (iii) program-answer alignment. This joint supervision enables positive transfer, where symbolic grounding in formula translation directly improves compositional reasoning capabilities. At inference, we introduce an execution-guided decoding pipeline with fine-grained error taxonomy that enables iterative program repair and quantifies model self-debugging capacity. Comprehensive evaluation on GSM8K across four model scales (3B--32B parameters) demonstrates consistent improvements: cocktail training achieves significant accuracy gains of +5.23\% (Qwen-32B, p < 0.01), +3.43\% (GPT-OSS-20B, p < 0.01), and +5.54\% (Llama-3B, p < 0.05) over single-task baselines. Systematic error analysis reveals scale-dependent learning dynamics: at 32B scale, cocktail training transforms unfixable type errors (12\% repair rate) into correctable domain errors (96\% repair rate), achieving 92.7\% overall correction; at 8B scale, the same training eliminates syntactic errors but introduces semantic failures, revealing a critical capacity threshold for type-safe symbolic reasoning.

  • 2 authors
·
Mar 2

T2J-BENCH: Benchmarking Coding Agents on Execution-Grounded PyTorch-to-JAX Repository Migration

Migrating a machine-learning codebase across frameworks--for example from PyTorch to JAX--is a routine but costly engineering task that is fundamentally cross-paradigm: eager, stateful, object-oriented modules must be rewritten as pure, jittable functions over an explicit parameter pytree. We ask whether coding agents can perform such whole-repository migrations correctly, and argue that existing code benchmarks, which grade unit-test pass rates or surface-level similarity to a reference translation, cannot answer this: they neither require the migrated system to behave the same nor prevent a JAX reimplementation from faking equivalence by secretly importing PyTorch itself. We introduce T2J-BENCH, a benchmark of 63 whole-repository PyTorch-to-JAX migration tasks spanning 18 model families across both training and serving, where torch-free checkpoint conversion is itself part of the deliverable. T2J-BENCH grades execution-grounded functional equivalence: each candidate is run inside a separate, torch-free, offline verifier and scored against references frozen from the PyTorch original, under a hard independence gate and a continuous, threshold-free reward. Across twenty off-the-shelf agent--model configurations, the strongest recovers only 0.676 of the reward against a 0.980 oracle, with substantial numeric and behavioral divergence despite high spec pass rates. Finally, we contribute TWINHARNESS, a reference-grounded agent harness that turns the agent's executable PyTorch source into legitimate self-verification feedback; applied to an opus-5 agent it raises the reward from 0.649 to 0.723--the highest of any configuration--using only task-visible resources.

google Google
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Oct 13

HunyuanOCR-1.5: Making Lightweight OCR VLMs Faster and Better

We present HunyuanOCR-1.5, a lightweight end-to-end OCR-specialized vision-language model. HunyuanOCR unifies document parsing, text spotting, information extraction, text-image translation, and multi-image document understanding within a single end-to-end VLM. Building upon the lightweight architecture of HunyuanOCR-1.0, HunyuanOCR-1.5 does not redesign the backbone, but systematically improves both efficiency and capability. For efficiency, we adapt DFlash to OCR decoding, significantly reducing the latency of long structured outputs such as dense documents, tables, and formulas while preserving output distribution. Powered by DFlash, HunyuanOCR-1.5 achieves a 6.37x Transformer inference speedup and a 2.14x speedup under vLLM, delivering the fastest inference among lightweight OCR VLMs. For capability, we propose Agentic Data Flow, an agent-driven data construction system that transforms model weaknesses into executable data requirements and autonomously performs material search, quality verification, and pipeline development. It substantially improves long-tail capabilities in ancient-script OCR, fine-grained chart and table parsing, multi-image text-centric QA, low-resource multilingual parsing, and document hallucination evaluation. HunyuanOCR-1.5 ranks among the top-tier end-to-end OCR solutions on OmniDocBench v1.6 while achieving new performance milestones across these long-tail tasks. Combined with an upgraded pretraining and post-training recipe, HunyuanOCR-1.5 further extends its capability in high-resolution, long-context, and multi-task scenarios. Experiments demonstrate faster inference, broader OCR capability coverage, and the deployment advantages of a lightweight end-to-end model. We will release the model weights and training code to support future research and real-world OCR applications.

tencent Tencent
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Jul 5 3

SETA: Scaling Environments for Terminal Agents

Large language models (LLMs) are rapidly shifting toward agents that solve tasks through diverse interfaces, including web and graphical user interfaces (GUIs). Among these, the terminal command line provides a text-based, general-purpose interface, covering tasks from system operations to data science and machine learning. However, scaling terminal-agent training remains challenging, as it requires diverse and coherent task instructions, executable environments, and reliable verification, while lacking naturally grounded supervision data. In this work, we propose SETA, a scalable framework for generating verifiable terminal environments for reinforcement learning (RL). The framework consists of two pipelines sharing a unified verification mechanism: SETA-Synth converts diverse sources into standardized RL environments, and SETA-Evol further expands from existing environments with adaptive control of difficulty and diversity. Together, we construct and release SETA-Env, the largest open-source verifiable terminal RL dataset to date, containing over 4,500 environments. We evaluate our dataset by training Qwen3-8B with GRPO on SETA-Env, achieving 12% pass rate on Terminal-Bench 2.0, the best reported result for an RL-trained model at the 8B scale. We further observe gains on DeepSeek-V4-Flash under the same terminal agent harness, with pass@1 on Terminal-Bench 2.0 improving from 40% to 43% and pass@5 improving from 54% to 58%. These results demonstrate that SETA- Env provides high-quality training environments for terminal agents and serves as a valuable resource for advancing research on terminal-based agent learning.

  • 22 authors
·
Jul 11

Learning to Evaluate Before Improving: Automatic Rubric Induction for Automatic Research Agents

Autonomous scientific research agents are increasingly applied to end-to-end scientific workflows, including literature review, data analysis, experimentation, and report generation. However, open-ended research tasks often do not clearly specify the analyses, methods, and success criteria required to complete the task. As a result, agents may miss important analyses, use inappropriate methods, or draw conclusions that are insufficiently supported by evidence. To address the problem, we present AutoSciRub, an evaluation-first framework that induces a task-specific executable rubric before research execution, and uses it to guide execution, criterion-level verification as well as iterative revision. AutoSciRub decomposes an underspecified instruction into atomic scientific goals, grounds them in relevant literature and task-visible data, and synthesizes specific, actionable, and verifiable criteria. The resulting rubric makes implicit experimental and evidential requirements explicit, providing guidance for experiments and analyses. During revision, rubric-guided verification identifies unmet criteria and enables targeted refinement of the research report and its supporting artifacts. On ResearchClawBench, AutoSciRub consistently improves all tested configurations, with an average gain of 2.08 points across three backbone LLMs under the fixed Codex harness and 2.95 points across three agent harnesses using a fixed DeepSeek-V4-Flash backbone. On a randomly sampled 20-task subset of AstaBench E2E Discovery, AutoSciRub further achieves an average improvement of 16.8 points across three agent harnesses, while maintaining or increasing the number of successfully completed tasks. These results demonstrate that evaluation-first guidance provides an effective and generalizable control mechanism for autonomous scientific research (Code: https://github.com/zjunlp/AutoSciRub).

zjunlp ZJUNLP
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Aug 30 2

ShieldAgent: Shielding Agents via Verifiable Safety Policy Reasoning

Autonomous agents powered by foundation models have seen widespread adoption across various real-world applications. However, they remain highly vulnerable to malicious instructions and attacks, which can result in severe consequences such as privacy breaches and financial losses. More critically, existing guardrails for LLMs are not applicable due to the complex and dynamic nature of agents. To tackle these challenges, we propose ShieldAgent, the first guardrail agent designed to enforce explicit safety policy compliance for the action trajectory of other protected agents through logical reasoning. Specifically, ShieldAgent first constructs a safety policy model by extracting verifiable rules from policy documents and structuring them into a set of action-based probabilistic rule circuits. Given the action trajectory of the protected agent, ShieldAgent retrieves relevant rule circuits and generates a shielding plan, leveraging its comprehensive tool library and executable code for formal verification. In addition, given the lack of guardrail benchmarks for agents, we introduce ShieldAgent-Bench, a dataset with 3K safety-related pairs of agent instructions and action trajectories, collected via SOTA attacks across 6 web environments and 7 risk categories. Experiments show that ShieldAgent achieves SOTA on ShieldAgent-Bench and three existing benchmarks, outperforming prior methods by 11.3% on average with a high recall of 90.1%. Additionally, ShieldAgent reduces API queries by 64.7% and inference time by 58.2%, demonstrating its high precision and efficiency in safeguarding agents.

  • 3 authors
·
Mar 26, 2025 4

DataFlow: An LLM-Driven Framework for Unified Data Preparation and Workflow Automation in the Era of Data-Centric AI

The rapidly growing demand for high-quality data in Large Language Models (LLMs) has intensified the need for scalable, reliable, and semantically rich data preparation pipelines. However, current practices remain dominated by ad-hoc scripts and loosely specified workflows, which lack principled abstractions, hinder reproducibility, and offer limited support for model-in-the-loop data generation. To address these challenges, we present DataFlow, a unified and extensible LLM-driven data preparation framework. DataFlow is designed with system-level abstractions that enable modular, reusable, and composable data transformations, and provides a PyTorch-style pipeline construction API for building debuggable and optimizable dataflows. The framework consists of nearly 200 reusable operators and six domain-general pipelines spanning text, mathematical reasoning, code, Text-to-SQL, agentic RAG, and large-scale knowledge extraction. To further improve usability, we introduce DataFlow-Agent, which automatically translates natural-language specifications into executable pipelines via operator synthesis, pipeline planning, and iterative verification. Across six representative use cases, DataFlow consistently improves downstream LLM performance. Our math, code, and text pipelines outperform curated human datasets and specialized synthetic baselines, achieving up to +3\% execution accuracy in Text-to-SQL over SynSQL, +7\% average improvements on code benchmarks, and 1--3 point gains on MATH, GSM8K, and AIME. Moreover, a unified 10K-sample dataset produced by DataFlow enables base models to surpass counterparts trained on 1M Infinity-Instruct data. These results demonstrate that DataFlow provides a practical and high-performance substrate for reliable, reproducible, and scalable LLM data preparation, and establishes a system-level foundation for future data-centric AI development.

PekingUniversity Peking University
·
Dec 18, 2025 6

EvolvingAgent: Curriculum Self-evolving Agent with Continual World Model for Long-Horizon Tasks

Completing Long-Horizon (LH) tasks in open-ended worlds is an important yet difficult problem for embodied agents. Existing approaches suffer from two key challenges: (1) they heavily rely on experiences obtained from human-created data or curricula, failing to autonomously update and select multimodal experiences, and (2) they may encounter catastrophic forgetting issues when faced with new tasks, failing to autonomously update world knowledge. To solve these challenges, this paper presents {\bf EvolvingAgent}, a curriculum self-evolving agent with a continual World Model (WM), which can autonomously complete various LH tasks across environments through self-planning, self-control, and self-reflection, without human intervention. Specifically, EvolvingAgent contains three modules, i.e., i) the experience-driven task planner, which uses an LLM along with multimodal experiences to convert LH tasks into executable sub-tasks; ii) the WM-guided action controller, which leverages WM to generate low-level actions and incorporates a self-verification mechanism to update multimodal experiences; iii) the Curriculum Learning (CL) -based reflector, which implements a two-stage CL algorithm to select multimodal experiences for task-adaptive WM updates. By building a planner-controller-reflector closed-loop dynamic, the continual WM for EvolvingAgent can autonomously update multimodal experiences and world knowledge. We conducted extensive experiments on Minecraft, compared with existing methods, EvolvingAgent can improve 111.74{\%} average success rate, reduce more than 6x ineffective actions, and generalize to the Atari environment with human-level performance.

  • 8 authors
·
Apr 28

WorkGenesis: Building the Worlds That Teach Agents to Work

The ability of Large Language Model (LLM) agents to complete daily and professional work is receiving increasing attention. Training such agents requires realistic work scenarios. Expert-authored occupational work is costly and slow to produce, while unconstrained synthesis often yields tasks with weak factual grounding or internally inconsistent requirements. To bridge this gap, we introduce WorkGenesis, a framework that constructs executable occupational work from real-world artifacts through two core technical innovations: (1) Evidence-Based Work Construction, which grounds each unit of work in real-world evidence by retrieving public files guided by O*NET occupational knowledge and synthesizing the surrounding context, companion materials, work request, and itemwise rubric around them; and (2) Execution-Guided Consistency Verification, which renders a reference deliverable inside the constructed work, attributes every unsatisfied rubric item to the agent, the task, or the rubric, and uses task and rubric defects as feedback to iteratively repair the work until it passes the audit. Experimental results demonstrate that Fx-Work-35B, trained with simple supervised fine-tuning (SFT) on only 20K units of work synthesized by WorkGenesis, achieves the highest scores among all comparable-scale baselines on the five reported metrics across GDPvalAA-v2, APEX-Agents-AA, and JobBench (31.00 versus 24.79 average score), and even surpasses frontier models such as the 1.6T DeepSeek-V4-Pro-Preview. These results show that WorkGenesis provides scalable training data for working agents.

  • 7 authors
·
Sep 29

VeRA: Verified Reasoning Data Augmentation at Scale

The main issue with most evaluation schemes today is their "static" nature: the same problems are reused repeatedly, allowing for memorization, format exploitation, and eventual saturation. To measure genuine AI progress, we need evaluation that is robust by construction, not by post-hoc detection. In response, we propose VeRA (Verified Reasoning Data Augmentation), a framework that converts benchmark problems into executable specifications, comprising (i) a natural language template with placeholder slots, (ii) a coherent generator that samples valid configurations, and (iii) a deterministic verifier that validates parameters and calculates the corresponding correct answers for each configuration. From a single seed problem, VeRA automatically creates unlimited verified variants with reliable labels at near-zero marginal cost without human involvement. VeRA operates in two complementary modes. VeRA-E (equivalent) rewrites problems while keeping the underlying logic intact, useful for detecting memorization versus genuine reasoning. VeRA-H (hardened) systematically increases complexity while remaining verifiable, enabling reliable creation and labelling of fresh difficult tasks at the boundary of intelligence. Evaluating 16 frontier models with VeRA, we find: (i) VeRA-E improves evaluation quality and reveals contamination patterns. (ii) VeRA-H enables human-free generation of hard tasks with reliable labels. (iii) VeRA establishes verified benchmarks as a general paradigm. VeRA reconceptualizes benchmarks from static objects used until exhausted, to executable specifications generating fresh, verified instances on demand, enhancing robustness and cost-effectiveness for evaluation. With VeRA, we envision that evaluation in any verifiable domain can scale indefinitely without sacrificing label integrity. To stimulate future research, we have open-sourced all code and datasets.

  • 7 authors
·
Jan 23

KaliBench: A Fine-Grained Benchmark for Cybersecurity Tool Use on Kali Linux with Runtime-Free Verifiable Rewards

LLMs are increasingly applied to cybersecurity workflows, where they are expected to translate analysts' intent into tool invocations. However, existing evaluations focus on knowledge-based assessments or end-to-end agentic tasks, and do not directly measure LLMs' ability to generate executable commands for real-world cybersecurity tools. This gap is critical because cybersecurity operations rely on strict command-line interfaces (CLIs), where minor syntax errors, incorrect flag--value bindings, or argument misordering can invalidate execution. We introduce KaliBench, a fine-grained benchmark and dataset for natural-language--to--CLI translation on Kali Linux, comprising 8,504 query--command pairs spanning 1,642 tools across 23 capability dimensions and 5 security phases. KaliBench is constructed via a manuscript-grounded pipeline with deterministic canonicalization and alias-aware evaluation, enabling precise and reproducible assessment of tool selection and argument construction. To ensure both semantic correctness and practical executability, we develop a multi-stage verification pipeline that combines LLM-based validation, sandboxed terminal execution, and human-in-the-loop refinement. Building on these fine-grained, deterministic signals, KaliBench further enables runtime-free verifiable rewards for training. Across three evaluation modes and 24 configurations of general-purpose and security-focused open-weight models, no open-weight model exceeds 42% exact-command accuracy in the unrestricted setting, highlighting the difficulty of accurate CLI-based cybersecurity tool use without explicit tool hints. We further show that supervised fine-tuning and reinforcement learning with verifiable rewards derived from KaliBench significantly improve an 8B model and achieve performance comparable to a 685B MoE model.

CodeCircuit: Toward Inferring LLM-Generated Code Correctness via Attribution Graphs

Current paradigms for code verification rely heavily on external mechanisms-such as execution-based unit tests or auxiliary LLM judges-which are often labor-intensive or limited by the judging model's own capabilities. This raises a fundamental, yet unexplored question: Can an LLM's functional correctness be assessed purely from its internal computational structure? Our primary objective is to investigate whether the model's neural dynamics encode internally decodable signals that are predictive of logical validity during code generation. Inspired by mechanistic interpretability, we propose to treat code verification as a mechanistic diagnostic task, mapping the model's explicit algorithmic trajectory into line-level attribution graphs. By decomposing complex residual flows, we aim to identify the structural signatures that distinguish sound reasoning from logical failure within the model's internal circuits. Analysis across Python, C++, and Java confirms that intrinsic correctness signals are robust across diverse syntaxes. Topological features from these internal graphs predict correctness more reliably than surface heuristics and enable targeted causal interventions to fix erroneous logic. These findings establish internal introspection as a decodable property for verifying generated code. Our code is at https:// github.com/bruno686/CodeCircuit.

Verus-SpecGym: An Agentic Environment for Evaluating Specification Autoformalization

AI coding agents are increasingly used to write real-world software, but ensuring that their outputs are correct remains a fundamental challenge. Formal verification offers a promising path: an agent generates code together with a machine-checked proof, guaranteeing that the code satisfies a formal specification. However, there is no guarantee that the formal spec itself matches the user's intent. In this work, we study specification autoformalization: whether LLM agents can translate informal programming problems into faithful formal specifications. We introduce Verus-SpecBench, a benchmark of 581 spec-writing tasks derived from Codeforces problems targeting Verus, a verifier for Rust, and Verus-SpecGym, an agentic environment in which models interact with Verus, bash, & the filesystem to develop these specs. The central challenge is evaluation: expert-written reference specs are expensive to write, & LLM judges can miss subtle mistakes. We address this by (a) extending Verus's exec_spec mechanism so that generated specs can be executed as Rust code, & (b) testing them against official Codeforces tests & adversarial cases extracted from Codeforces "hacks", which are edge cases written by competitors to break incorrect solutions. On Verus-SpecBench, the strongest model, Gemini 3.1 Pro, solves 77.8% of tasks, other frontier models solve 51.1--57.8% & OSS models reach only 21.5--25.5%. Our analysis of failure modes shows that model-generated specs can omit important input assumptions, accept incorrect outputs, & reject valid ones. We also find that LLM-as-a-judge evaluation misses 26% of the failures our evaluator catches. Overall, our results suggest that spec autoformalization is within reach for frontier agents but remains brittle even on problems where they can already generate correct code. The code, data, & logs can be found at https://github.com/formal-verif-is-cool/verus-spec-gym

A New Era in Software Security: Towards Self-Healing Software via Large Language Models and Formal Verification

In this paper we present a novel solution that combines the capabilities of Large Language Models (LLMs) with Formal Verification strategies to verify and automatically repair software vulnerabilities. Initially, we employ Bounded Model Checking (BMC) to locate the software vulnerability and derive a counterexample. The counterexample provides evidence that the system behaves incorrectly or contains a vulnerability. The counterexample that has been detected, along with the source code, are provided to the LLM engine. Our approach involves establishing a specialized prompt language for conducting code debugging and generation to understand the vulnerability's root cause and repair the code. Finally, we use BMC to verify the corrected version of the code generated by the LLM. As a proof of concept, we create ESBMC-AI based on the Efficient SMT-based Context-Bounded Model Checker (ESBMC) and a pre-trained Transformer model, specifically gpt-3.5-turbo, to detect and fix errors in C programs. Our experimentation involved generating a dataset comprising 1000 C code samples, each consisting of 20 to 50 lines of code. Notably, our proposed method achieved an impressive success rate of up to 80% in repairing vulnerable code encompassing buffer overflow and pointer dereference failures. We assert that this automated approach can effectively incorporate into the software development lifecycle's continuous integration and deployment (CI/CD) process.

  • 6 authors
·
May 24, 2023

Vulnerability Detection: From Formal Verification to Large Language Models and Hybrid Approaches: A Comprehensive Overview

Software testing and verification are critical for ensuring the reliability and security of modern software systems. Traditionally, formal verification techniques, such as model checking and theorem proving, have provided rigorous frameworks for detecting bugs and vulnerabilities. However, these methods often face scalability challenges when applied to complex, real-world programs. Recently, the advent of Large Language Models (LLMs) has introduced a new paradigm for software analysis, leveraging their ability to understand insecure coding practices. Although LLMs demonstrate promising capabilities in tasks such as bug prediction and invariant generation, they lack the formal guarantees of classical methods. This paper presents a comprehensive study of state-of-the-art software testing and verification, focusing on three key approaches: classical formal methods, LLM-based analysis, and emerging hybrid techniques, which combine their strengths. We explore each approach's strengths, limitations, and practical applications, highlighting the potential of hybrid systems to address the weaknesses of standalone methods. We analyze whether integrating formal rigor with LLM-driven insights can enhance the effectiveness and scalability of software verification, exploring their viability as a pathway toward more robust and adaptive testing frameworks.

  • 7 authors
·
Mar 13, 2025

A Rust-to-Lean Verification Pipeline with AI Provers: An Experience Report

We describe a verification pipeline that takes production Rust cryptographic code and produces machine-checked correctness proofs in Lean 4. The pipeline combines three components: symbolic extraction tools (Charon and Aeneas, or Hax) that lift Rust into Lean 4; formal cryptographic specification libraries (ArkLib and CompPoly, from the Verified zkEVM project) that provide the mathematical targets; and AI provers (Aristotle from Harmonic AI and Aleph from Logical Intelligence) that close the resulting proof obligations. Every proof is checked by the Lean kernel, so AI output cannot compromise soundness. Within the scope of the Ethereum Foundation's zkEVM Verification Project, we applied the pipeline to cryptographic primitives in Plonky3 (FRI folding, Mersenne31 and KoalaBear field arithmetic, Horner polynomial evaluation) and RISC Zero (Merkle inclusion verification). In addition, Aleph authored proofs of two bounds-style theorems in Plonky3's compute_log_arity_for_round that previously stood as sorry. The paper describes the architecture, walks through a running example based on Aleph's two proofs, reports which classes of proof obligations AI closed and which required manual work, and discusses the engineering gaps we encountered: Lean 4 toolchain drift across tools and specific Aeneas/Hax extraction limits. We also document concrete missing lemmas, tactic gaps, and code-generation friction points discovered during proof development. We hope this contribution lowers the barrier to adoption of formal verification and facilitates more effective use of AI in this pipeline. The result is a working pipeline for formal verification of Rust, with kernel-checked proofs and reproducible artefacts.

  • 3 authors
·
May 27

SWE-Critix: Post-Training Generalist Verifiers for Assessing Coding-Agent Trajectories

Coding agents are increasingly deployed for end-to-end software engineering tasks, where a readily available oracle evaluator that defines the success criteria is often absent. This motivates verifications for coding agents that can reliably judge and explain their behavior. However, verification is non-trivial as coding agents are increasingly capable of solving long-horizon software engineering tasks. Their execution trajectories can be extremely long, containing hundreds of iterative interactions with code repositories and external tools. Existing verifiers either rely on general-purpose LLMs without specialized training or train dedicated critics that predominantly focus on producing scalar rewards, highlighting the relatively limited exploration of training-based generalist verification. We introduce SWE-Critix, a post-training pipeline for training generalist verifiers of coding-agent trajectories. Given a task and its execution trajectory, the learned verifier predicts the completion label and generates a natural-language analysis that explains its judgment. Our pipeline combines supervised fine-tuning (SFT) with reinforcement learning (RL) and trains a series of 30B models on trajectories from CodeForge-Preview. On a held-out test set, SWE-Critix improves classification accuracy from 57% for the base Qwen3-30B-A3B reasoning model to 66% after SFT and 78% after RL. We release our models, datasets, and training code to facilitate further research.

  • 2 authors
·
Oct 8

FACET: Preserving Source Intent and Executable State in Terminal Task Synthesis

Training terminal agents requires scalable executable supervision, yet synthesizing high-quality terminal tasks remains challenging. Each task couples an instruction, an initialized environment, a reference solution, and an executable verifier; if these artifacts are generated from inconsistent assumptions, the resulting task may be unsolvable or incorrectly evaluated. Meanwhile, multi-stage synthesis can discard the goals, dependencies, state transitions, and procedural constraints encoded in the original sources. We present FACET (Fine-grained Agentic Construction of Executable Tasks), a framework that addresses both information preservation and cross-artifact consistency. FACET reconstructs related agent skills into coherent, information-rich scenarios, then realizes and repairs the execution environment before generating the final task artifacts. The resulting container state serves as shared grounding for the instruction, solution, and verifier, while execution-based validation and targeted repair correct artifact-specific failures without unnecessarily regenerating valid components. FACET produces complex terminal tasks with dense executable checks, and successful trajectories collected from these tasks provide effective, data-efficient supervision. Fine-tuning models across multiple scales consistently improves performance on Terminal-Bench 2.1, while analyses of alternative generation schemes support the importance of environment-grounded construction for task validity and solution-verifier alignment. These results establish source-intent preservation and shared executable-state grounding as key principles for scalable terminal-task synthesis.

Falsifiable Release Gates for Self-Improving Systems

Safety claims on self-improving agent runtimes are almost always self-graded: a policy file, a guardrail, or a README commitment. We describe falsifiable release gates, and a methodology to build and validate such systems, such that every new capability must pass a pre-specified, machine-verifiable acceptance suite before it ships, and a fixed set of standing invariants is preserved at each gate. I think we applied the method in the Antahkarana, an open runtime, via seven gates from basic observability into a self governing loop that suggests changes to its own policy. no action goes to an effector without a safety-critical property capability token minted by a control ring is exhaustively machine-checked over the one million recorded reachable state space of a bounded model and re-checked against execution traces. A purposely broken model gives the shortest counterexample, so the checker has teeth, is apparent. The self-enhancement loop is positively Constrained: the entire write surface is policy rules, tightening changes. may auto-apply loosening changes always require a human merge and a proposal autoclosed is one that mispredicts its own effect; We publish the acceptance measured results for all the seven gates, define precisely the scope of each claim (a bounded of the coordination skeleton (not the learned components) and free the runtime, either command line tools and the gate suite, so the results reproduce, and gates can run against other agent frameworks. Reviewers may repeat the single command central non-bypass in seconds.

  • 1 authors
·
Jul 10

ReLoop: Structured Modeling and Behavioral Verification for Reliable LLM-Based Optimization

Large language models (LLMs) can translate natural language into optimization code, but silent failures pose a critical risk: code that executes and returns solver-feasible solutions may encode semantically incorrect formulations, creating a feasibility-correctness gap of up to 90 percentage points on compositional problems. We introduce ReLoop, addressing silent failures from two complementary directions. Structured generation decomposes code production into a four-stage reasoning chain (understand, formalize, synthesize, verify) that mirrors expert modeling practice, with explicit variable-type reasoning and self-verification to prevent formulation errors at their source. Behavioral verification detects errors that survive generation by testing whether the formulation responds correctly to solver-based parameter perturbation, without requiring ground truth -- an external semantic signal that bypasses the self-consistency problem inherent in LLM-based code review. The two mechanisms are complementary: structured generation dominates on complex compositional problems, while behavioral verification becomes the largest single contributor on problems with localized formulation defects. Together with execution recovery via IIS-enhanced diagnostics, ReLoop raises correctness from 22.6% to 31.1% and execution from 72.1% to 100.0% on the strongest model, with consistent gains across five models spanning three paradigms (foundation, SFT, RL) and three benchmarks. We additionally release RetailOpt-190, 190 compositional retail optimization scenarios targeting the multi-constraint interactions where LLMs most frequently fail.

  • 5 authors
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Feb 17

PyINE: A Framework for Scalable Elicitation and Oversight via Code Execution

Reasoning models can remain capable of solving a task while still defaulting to cheaper but misleading shortcuts. This creates a central oversight problem: when a model gives an answer with plausible but incomplete reasoning, can an overseer determine whether that output should be trusted? To study this problem, we introduce PyINE, a framework for scalable elicitation and oversight using instrumented Python programs as a verifiable execution substrate. In PyINE, programs define task environments, execution traces provide authoritative labels for outcomes and intermediate facts, and task variants can be generated mechanically rather than through static human annotation. We instantiate the framework in PyINE-v1, a first release built from nearly one million deterministic execution traces and over 500,000 matched LLM-generated code variants used for counterfactual evaluation. Using standard RL with verifiable rewards on cue-varied tasks, we train a shortcut-following model that improves substantially at predicting execution outcomes while still making systematic errors when misleading human-facing cues conflict with the program's realized behavior. We then evaluate activation probes, trained text classifiers, prompted judges, and a lightweight debate protocol as overseers of this model. We find that performance pooled at the dataset level can hide weak coverage of the failures that matter most: cheap learned overseers often miss rare shortcut-driven errors, while stronger model-based checks are more balanced but substantially costlier and harder to turn into reliable thresholded decisions. PyINE-v1 turns this failure-mode coverage problem into a reusable experimental setting for developing oversight methods that are verifiable, failure-mode-aware, and cost-sensitive.

  • 8 authors
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Oct 9

Can Terminal Agents Trust Their Own Verification? Diagnosing and Improving Self-Verification

Terminal agents rely on self-verification to assess and correct their solutions as they solve tasks through interaction with command-line environments. Yet how trustworthy such self-verification is remains poorly understood. To investigate this question systematically, we introduce a diagnostic framework that identifies the first complete solution in each trajectory, determines whether it is objectively correct, and uses this ground truth to quantify the agent's subsequent verification and recovery behavior. Applying it to ten terminal agents on TerminalBench2.1, we find that verification is nearly universal after a complete candidate is formed, yet only 61.43\% of incorrect candidates are detected and only 49.36\% of detected errors are successfully repaired. These results show that the main weakness in self-verification lies not in initiating verification, but in detecting and repairing errors. Motivated by these findings, we propose Student-Conditioned Verification Distillation (SCVD), which lets the student first produce a candidate solution and distills a stronger teacher's subsequent verification and recovery from the same interaction context. Across three Qwen3.5 backbones, SCVD improves Pass@1 on TerminalBench2.1 by 9.74--16.85 percentage points over the corresponding base models and by 4.49--8.61 points over the standard full-trajectory distillation, while avoiding the pronounced out-of-distribution degradation of full-trajectory distillation on SWE-bench Verified.

  • 10 authors
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Sep 29

Formal that "Floats" High: Formal Verification of Floating Point Arithmetic

Formal verification of floating-point arithmetic remains challenging due to non-linear arithmetic behavior and the tight coupling between control and datapath logic. Existing approaches often rely on high-level C models for equivalence checking against Register Transfer Level (RTL) designs, but this introduces abstraction gaps, translation overhead, and limits scalability at the RTL level. To address these challenges, this paper presents a scalable methodology for verifying floating-point arithmetic using direct RTL-to-RTL model checking against a golden reference model. The approach adopts a divide-and conquer strategy that decomposes verification into modular stages, each captured by helper assertions and lemmas that collectively prove a main correctness theorem. Counterexample (CEX)-guided refinement is used to iteratively localize and resolve implementation defects, while targeted fault injection validates the robustness of the verification process against precision-critical datapath errors. To assess scalability and practicality, the methodology is extended with agentic AI-based formal property generation, integrating large language model (LLM)-driven automation with Human-in-the-Loop (HITL) refinement. Coverage analysis evaluates the effectiveness of the approach by comparing handwritten and AI-generated properties in both RTL-to-RTL model checking and standalone RTL verification settings. Results show that direct RTL-to-RTL model checking achieves higher coverage efficiency and requires fewer assertions than standalone verification, especially when combined with AI-generated properties refined through HITL guidance.

  • 3 authors
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Dec 7, 2025

ProgramGym: Scaling Training Environments for Long-Horizon Program Reproduction Agents

Coding agents are increasingly used to build programs from scratch as software engineers do rather than to resolve issues within a repository or to generate a repository from a given requirements document. However, scalable verifiable training environments that force agents to discover what is required and to decide how the system should be designed remain scarce. Moreover, existing agent workflows also cannot sustain long-horizon development in which the agent explores the reference program before implementation. To address these challenges, we introduce ProgramGym, a framework consisting of Program-Env and Program-Agent for scalable training environments of long-horizon program reproduction agents. Specifically, Program-Env constructs verifiable training environments from repositories through a feedback-driven loop that repairs runtime sandbox builds and the quality of black-box tests. Using this novel pipeline, we obtain 1,648 training environments spanning C, C++, Go, and Rust. Program-Agent combines a role-isolated workflow of analysis, implementation, and review with revision management for compilation checks and failure recovery. Experiments on ProgramBench show that both Program-Env and Program-Agent improve performance on program reproduction. Fine-tuning on trajectories with these constructed environments raises the performance of Qwen3.8-27B from 34.87% to 42.84%. Program-Agent further raises the base and SFT models to 55.71% and 56.25%, both exceeding some flagship models. We will release the ProgramGym to support further research on coding agents that build programs from scratch.

ProgramGym ProgramGym
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Oct 8 2

Goedel-Code-Prover: Hierarchical Proof Search for Open State-of-the-Art Code Verification

Large language models (LLMs) can generate plausible code but offer limited guarantees of correctness. Formally verifying that implementations satisfy specifications requires constructing machine-checkable proofs, a task that remains beyond current automation. We propose a hierarchical proof search framework for automated code verification in Lean~4 that decomposes complex verification goals into structurally simpler subgoals before attempting tactic-level proving. Central to our approach is a principled decomposition score that combines constructive justification with structural effectiveness. Crucially, this score serves as both the training reward and the inference-time ranking criterion, ensuring strict alignment between optimization and deployment. We train Goedel-Code-Prover-8B, a single unified policy for both decomposition and completion, via supervised initialization followed by hybrid reinforcement learning, where a continuous decomposition reward drives planning exploration while supervised replay stabilizes proof generation. On three Lean-based code verification benchmarks comprising 427 tasks, our 8B-parameter model achieves a 62.0\% prove success rate, a 2.6times improvement over the strongest baseline, surpassing neural provers up to 84times larger. We further observe consistent inference-time scaling: success rates improve monotonically with search iterations and sampling budget, with our trained model achieving greater efficiency than frontier off-the-shelf models of comparable scale.

  • 11 authors
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Mar 18

A Dual-Loop Agent Framework for Automated Vulnerability Reproduction

Automated vulnerability reproduction from CVE descriptions requires generating executable Proof-of-Concept (PoC) exploits and validating them in target environments. This process is critical in software security research and practice, yet remains time-consuming and demands specialized expertise when performed manually. While LLM agents show promise for automating this task, existing approaches often conflate exploring attack directions with fixing implementation details, which leads to unproductive debugging loops when reproduction fails. To address this, we propose CVE2PoC, an LLM-based dual-loop agent framework following a plan-execute-evaluate paradigm. The Strategic Planner analyzes vulnerability semantics and target code to produce structured attack plans. The Tactical Executor generates PoC code and validates it through progressive verification. The Adaptive Refiner evaluates execution results and routes failures to different loops: the Tactical Loop for code-level refinement, while the Strategic Loop for attack strategy replanning. This dual-loop design enables the framework to escape ineffective debugging by matching remediation to failure type. Evaluation on two benchmarks covering 617 real-world vulnerabilities demonstrates that CVE2PoC achieves 82.9% and 54.3% reproduction success rates on SecBench.js and PatchEval, respectively, outperforming the best baseline by 11.3% and 20.4%. Human evaluation confirms that generated PoCs achieve comparable code quality to human-written exploits in readability and reusability.

  • 5 authors
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Feb 7

RepoProbe: Benchmarking Architecture-Aware Repository Comprehension with Checklists

The integration of Large Language Models (LLMs) into software engineering has shifted the focus from function-level generation to repository-scale assistance. However, existing benchmarks largely rely on bug reports from GitHub Issues, which often allow models to bypass genuine understanding via pattern matching on error logs. This misalignment under-measures Edit Bias, which refers to premature generation, where models prematurely propose code modifications instead of understanding the existing repository architecture. Furthermore, current LLM-as-a-Judge scalar scoring suffers from high variance and low interpretability. This work introduces RepoProbe, a novel benchmark for evaluating repository-level code understanding through open-ended Q&A using GitHub Discussions, which focuses on open-ended architectural inquiries rather than defect reporting. To ensure rigorous evaluation, we propose a Checklist-Based Verification Protocol that decomposes answers into atomic, verifiable facts, thereby replacing subjective ratings with objective verification. Our evaluation of state-of-the-art (SOTA) LLMs reveals a persistent gap between high clarity and evidencegrounded technical correctness. It also quantitatively confirms the prevalence of edit bias, in which models prioritize code generation instead of architectural analysis. Finally, we demonstrate that our verification protocol significantly improves evaluation reliability compared to traditional evaluations with scalar scoring.

  • 7 authors
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Aug 5

Binary Decompilation LLM with Feedback-Driven Multi-Turn Refinement

Binary decompilation is fundamental to security tasks such as vulnerability discovery, malware inspection, and executable-only program understanding. Recent LLM-based decompilation methods have shown promising results, but most still follow a single-turn generation paradigm: given assembly code or decompiler-produced pseudo-code, the model generates one output and stops. Consequently, the generated code may appear readable or even compile successfully, yet still deviate from the behavior of the original binary and mislead downstream analysis. This paper presents AutoDecompiler, a decompilation-specialized LLM trained with reinforcement learning for feedback-driven multi-turn binary decompilation. Instead of treating decompilation as one-shot code generation, AutoDecompiler formulates it as an iterative refinement process, where the model revises generated code based on compilation, execution, and input/output testing feedback. To enable this process, we design decompilation-specific rewards that capture code validity, recompilability, execution consistency, and semantic fidelity. We further construct stage-aware diagnostic feedback from compiler errors, execution failures, and failed test cases, and introduce progress-aware trajectory rewarding and turn-aware advantage reweighting to encourage beneficial revisions while suppressing regressions. We train the AutoDecompiler family and evaluate it across different input settings, model scales, and benchmarks. Experimental results show that AutoDecompiler consistently outperforms its single-turn counterparts under the same model size and input setting, achieving clear improvements in behavioral re-executability. These results demonstrate that learning to exploit program feedback with reinforcement learning is an effective direction for improving the functional correctness of LLM-based binary decompilation.

  • 8 authors
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Jun 14

The Illusion of Safety: Multi-Tier Verification of AI vs. Human C++ Code

As large language models (LLMs) are increasingly deployed for systems programming, their ability to generate secure C++ code, where a single memory-safety failure creates an exploitable vulnerability, remains a critical concern. Yet most security evaluations of AI-generated code rely on static analysis alone, which flags warnings without confirming run- time violations or reasoning about untested paths. This study investigates whether AI-generated C++ is measurably less safe than human-written code, and whether common verification tools agree on the risk. We introduce VULBENCH-CPP, a benchmark of 8,918 C++ programs from three open-weight LLMs (Gemma 3 27B IT, LLaMA 3.3 70B Instruct, Qwen 2.5 Coder 32B Instruct) and human authors across 851 competitive-programming tasks. Each program is annotated by four verification tiers: functional testing, static analysis (cppcheck, clang-tidy), dynamic analysis (ASan/UBSan), and bounded model checking (ESBMC). Account- ing for the correlation among solutions to a shared task, we find that AI-generated code is roughly twice as likely as human code to trigger a confirmed runtime violation, even after controlling for code length and test pass-rate. Under static analysis the two look equally safe, but this is misleading: the apparent similarity reflects code length rather than real safety, and the tiers detect largely different classes of violation, demonstrating that no single tier is sufficient. These vulnerability patterns remain consistent across independent generations. We release the benchmark, harness, and annotated results.

  • 5 authors
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Aug 1